mirror of
https://github.com/mon/BemaniPatcher.git
synced 2026-08-01 14:10:40 -07:00
Add ability to automatically detect selected DLL (#17)
This commit is contained in:
+205
-62
@@ -31,14 +31,14 @@ StandardPatch.prototype.createUI = function(parent) {
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};
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StandardPatch.prototype.updateUI = function(file) {
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this.checkbox.checked = this.checkPatchBytes(file) == "on";
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this.checkbox.checked = this.checkPatchBytes(file) === "on";
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};
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StandardPatch.prototype.validatePatch = function(file) {
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var status = this.checkPatchBytes(file);
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if(status == "on") {
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if(status === "on") {
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console.log('"' + this.name + '"', "is enabled!");
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} else if(status == "off") {
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} else if(status === "off") {
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console.log('"' + this.name + '"', "is disabled!");
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} else {
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return '"' + this.name + '" is neither on nor off! Have you got the right dll?';
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@@ -61,13 +61,13 @@ StandardPatch.prototype.checkPatchBytes = function(file) {
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for(var i = 0; i < this.patches.length; i++) {
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var patch = this.patches[i];
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if(bytesMatch(file, patch.offset, patch.off)) {
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if(patchStatus == "") {
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if(patchStatus === "") {
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patchStatus = "off";
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} else if(patchStatus != "off"){
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return "on/off mismatch within patch";
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}
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} else if(bytesMatch(file, patch.offset, patch.on)) {
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if(patchStatus == "") {
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if(patchStatus === "") {
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patchStatus = "on";
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} else if(patchStatus != "on"){
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return "on/off mismatch within patch";
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@@ -92,7 +92,7 @@ var UnionPatch = function(options) {
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UnionPatch.prototype.createUI = function(parent) {
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this.radios = [];
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var radio_id = createID();
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var container = $("<div>", {"class": "patch-union"});
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container.append('<span class="patch-union-title">' + this.name + ':</span>');
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for(var i = 0; i < this.patches.length; i++) {
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@@ -102,7 +102,7 @@ UnionPatch.prototype.createUI = function(parent) {
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var patchDiv = $('<div>', {'class' : 'patch'});
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var radio = $('<input type="radio" id="' + id + '" name="' + radio_id + '">')[0];
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this.radios.push(radio);
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patchDiv.append(radio);
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patchDiv.append('<label for="' + id + '">' + label + '</label>');
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if(patch.tooltip) {
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@@ -148,62 +148,162 @@ UnionPatch.prototype.getSelected = function() {
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return null;
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}
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var DllPatcherContainer = function (patchers) {
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this.patchers = patchers;
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this.createUI();
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};
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DllPatcherContainer.prototype.getSupportedDLLs = function () {
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var dlls = [];
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for (var i = 0; i < this.patchers.length; i++) {
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var name = this.patchers[i].filename + ".dll";
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if (dlls.indexOf(name) === -1) {
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dlls.push(name);
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}
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}
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return dlls;
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};
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DllPatcherContainer.prototype.getSupportedVersions = function () {
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var descriptions = [];
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for (var i = 0; i < this.patchers.length; i++) {
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if ($.type(this.patchers[i].description) === "string") {
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descriptions.push(this.patchers[i].description);
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}
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}
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return descriptions;
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};
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DllPatcherContainer.prototype.createUI = function () {
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var self = this;
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var container = $("<div>", {"class": "patchContainer"});
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var header = this.getSupportedDLLs().join(", ");
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container.html("<h3>" + header + "</h3>");
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var supportedDlls = $("<ul>");
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var versions = this.getSupportedVersions();
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for (var i = 0; i < versions.length; i++) {
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$("<li>").text(versions[i]).appendTo(supportedDlls);
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}
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$("html").on("dragover dragenter", function () {
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container.addClass("dragover");
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return true;
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})
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.on("dragleave dragend drop", function () {
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container.removeClass("dragover");
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return true;
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})
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.on("dragover dragenter dragleave dragend drop", function (e) {
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e.preventDefault();
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});
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container.on("drop", function (e) {
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var files = e.originalEvent.dataTransfer.files;
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if (files && files.length > 0)
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self.loadFile(files[0]);
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});
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this.fileInput = $("<input>",
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{
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"class": "fileInput",
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"id": "any-file",
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"type": "file",
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});
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var label = $("<label>", {"class": "fileLabel", "for": "any-file"});
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label.html("<strong>Choose a file</strong> or drag and drop.");
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this.fileInput.on("change", function (e) {
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if (this.files && this.files.length > 0)
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self.loadFile(this.files[0]);
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});
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this.successDiv = $("<div>", {"class": "success"});
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this.errorDiv = $("<div>", {"class": "error"});
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container.append(this.fileInput);
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container.append(label);
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if (versions.length > 0) {
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$("<h4>Supported Versions</h4>").appendTo(container);
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}
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container.append(supportedDlls);
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container.append(this.successDiv);
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container.append(this.errorDiv);
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$("body").append(container);
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};
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DllPatcherContainer.prototype.loadFile = function (file) {
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var reader = new FileReader();
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var self = this;
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reader.onload = function (e) {
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var found = false;
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// clear logs
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self.errorDiv.empty();
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self.successDiv.empty();
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for (var i = 0; i < self.patchers.length; i++) {
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var patcher = self.patchers[i];
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// remove the previous UI to clear the page
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patcher.destroyUI();
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// patcher UI elements have to exist to load the file
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patcher.createUI();
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patcher.container.hide();
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patcher.loadBuffer(e.target.result);
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if (patcher.validatePatches()) {
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found = true;
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patcher.loadPatchUI();
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patcher.updatePatchUI();
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patcher.container.show();
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var successStr = patcher.filename + ".dll"
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if ($.type(this.description) === "string") {
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successStr += "(" + patcher.description + ")";
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}
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self.successDiv.html(successStr + " loaded successfully!");
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}
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}
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if (!found) {
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self.errorDiv.html("No patches found matching the given DLL.");
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}
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};
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reader.readAsArrayBuffer(file);
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};
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var DllPatcher = function(fname, args, description) {
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this.mods = [];
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for(var i = 0; i < args.length; i++) {
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var mod = args[i];
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if(mod.type) {
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if(mod.type == "union") {
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if(mod.type === "union") {
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this.mods.push(new UnionPatch(mod));
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}
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} else { // standard patch
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this.mods.push(new StandardPatch(mod));
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}
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}
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this.filename = fname;
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this.description = description;
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this.createUI();
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this.loadPatchUI();
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this.multiPatcher = true;
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if (!this.description) {
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// old style patcher, use the old method to generate the UI
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this.multiPatcher = false;
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this.createUI();
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this.loadPatchUI();
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}
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};
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DllPatcher.prototype.createUI = function() {
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var self = this;
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var container = $("<div>", {"class": "patchContainer"});
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this.container = $("<div>", {"class": "patchContainer"});
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var header = this.filename + '.dll';
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if(this.description) {
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if($.type(this.description) === "string") {
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header += ' (' + this.description + ')';
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}
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container.html('<h3>' + header + '</h3>');
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$('html').on('dragover dragenter', function() {
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container.addClass('dragover');
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return true;
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})
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.on('dragleave dragend drop', function() {
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container.removeClass('dragover');
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return true;
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})
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.on('dragover dragenter dragleave dragend drop', function(e) {
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e.preventDefault();
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});
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container.on('drop', function(e) {
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var files = e.originalEvent.dataTransfer.files;
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if(files && files.length > 0)
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self.loadFile(files[0]);
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})
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this.fileInput = $("<input>",
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{"class": "fileInput",
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"id" : this.filename + '-file',
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"type" : 'file'});
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var label = $("<label>", {"class": "fileLabel", "for": this.filename + '-file'});
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label.html('<strong>Choose a file</strong> or drag and drop.');
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this.fileInput.on('change', function(e) {
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if(this.files && this.files.length > 0)
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self.loadFile(this.files[0]);
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});
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this.container.html('<h3>' + header + '</h3>');
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this.successDiv = $("<div>", {"class": "success"});
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this.errorDiv = $("<div>", {"class": "error"});
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@@ -214,13 +314,65 @@ DllPatcher.prototype.createUI = function() {
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saveButton.on('click', this.saveDll.bind(this));
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this.saveButton = saveButton;
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container.append(this.fileInput);
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container.append(label);
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container.append(this.successDiv);
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container.append(this.errorDiv);
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container.append(this.patchDiv);
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container.append(saveButton);
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$('body').append(container);
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if (!this.multiPatcher) {
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$('html').on('dragover dragenter', function() {
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self.container.addClass('dragover');
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return true;
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})
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.on('dragleave dragend drop', function() {
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self.container.removeClass('dragover');
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return true;
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})
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.on('dragover dragenter dragleave dragend drop', function(e) {
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e.preventDefault();
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});
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this.container.on('drop', function(e) {
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var files = e.originalEvent.dataTransfer.files;
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if(files && files.length > 0)
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self.loadFile(files[0]);
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})
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this.fileInput = $("<input>",
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{"class": "fileInput",
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"id" : this.filename + '-file',
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"type" : 'file'});
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var label = $("<label>", {"class": "fileLabel", "for": this.filename + '-file'});
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label.html('<strong>Choose a file</strong> or drag and drop.');
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this.fileInput.on('change', function(e) {
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if(this.files && this.files.length > 0)
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self.loadFile(this.files[0]);
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});
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this.container.append(this.fileInput);
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this.container.append(label);
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}
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this.container.append(this.successDiv);
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this.container.append(this.errorDiv);
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this.container.append(this.patchDiv);
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this.container.append(saveButton);
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$("body").append(this.container);
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}
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DllPatcher.prototype.destroyUI = function () {
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if (this.hasOwnProperty("container"))
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this.container.remove();
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};
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DllPatcher.prototype.loadBuffer = function(buffer) {
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this.dllFile = new Uint8Array(buffer);
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if(this.validatePatches()) {
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this.successDiv.removeClass("hidden");
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this.successDiv.html("DLL loaded successfully!");
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} else {
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this.successDiv.addClass("hidden");
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}
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// Update save button regardless
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this.saveButton.prop('disabled', false);
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this.saveButton.text('Save DLL');
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this.errorDiv.html(this.errorLog);
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}
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DllPatcher.prototype.loadFile = function(file) {
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@@ -228,18 +380,8 @@ DllPatcher.prototype.loadFile = function(file) {
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var self = this;
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reader.onload = function(e) {
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self.dllFile = new Uint8Array(e.target.result);
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if(self.validatePatches()) {
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self.successDiv.removeClass("hidden");
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self.successDiv.html("DLL loaded successfully!");
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} else {
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self.successDiv.addClass("hidden");
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}
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// Update save button regardless
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self.saveButton.prop('disabled', false);
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self.saveButton.text('Save DLL');
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self.errorDiv.html(self.errorLog);
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self.updatePatchUI();
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self.loadBuffer(e.target.result);
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this.updatePatchUI();
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};
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reader.readAsArrayBuffer(file);
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@@ -307,5 +449,6 @@ var whichBytesMatch = function(buffer, offset, bytesArray) {
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}
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window.DllPatcher = DllPatcher;
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window.DllPatcherContainer = DllPatcherContainer;
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})(window, document);
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