mirror of
https://github.com/muskit/H3VR-TNH-Quality-of-Life-Improvements.git
synced 2026-06-03 04:34:26 -07:00
55 lines
1.8 KiB
C#
55 lines
1.8 KiB
C#
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using System;
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using UnityEditor;
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using UnityEngine;
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namespace MeatKit
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{
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public class UpdaterEditorWindow : EditorWindow
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{
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private bool _allowPrerelease;
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[MenuItem("MeatKit/Check for updates")]
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public static void Open()
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{
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GetWindow<UpdaterEditorWindow>("MeatKit Updater").Show();
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}
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private void OnGUI()
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{
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EditorGUILayout.LabelField("MeatKit Updater", EditorStyles.boldLabel);
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EditorGUILayout.LabelField("Installed version: " + Updater.CurrentVersion);
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SimpleVersion onlineVersion = Updater.OnlineVersion;
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if (onlineVersion == null) EditorGUILayout.LabelField("Online version: Unknown (check for updates)");
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else EditorGUILayout.LabelField("Online version: " + onlineVersion);
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if (MeatKitCache.LastUpdateCheckTime != default(DateTime))
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GUILayout.Label("Last update check: " + MeatKitCache.LastUpdateCheckTime);
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else GUILayout.Label("Last update check: Never");
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if (!Updater.CheckingForUpdate)
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{
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if (GUILayout.Button("Check for updates"))
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{
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Updater.CheckForUpdate(_allowPrerelease);
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}
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_allowPrerelease = GUILayout.Toggle(_allowPrerelease, "Allow pre-release versions");
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if (Updater.CurrentVersion.CompareTo(onlineVersion) < 0)
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{
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if (GUILayout.Button("Update to " + onlineVersion, GUILayout.Height(50)))
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{
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Updater.StartUpdate();
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}
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}
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}
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else
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{
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EditorGUI.BeginDisabledGroup(true);
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GUILayout.Button("Checking...");
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EditorGUI.EndDisabledGroup();
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}
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}
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}
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}
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