Files
H3VR-TNH-Quality-of-Life-Im…/Assets/Plugins/SimpleLightProbePlacer/Scripts/Volume.cs
T

55 lines
1.3 KiB
C#
Raw Normal View History

2022-01-22 20:13:49 -08:00
using UnityEngine;
namespace SimpleLightProbePlacer
{
[System.Serializable]
public struct Volume
{
[SerializeField] private Vector3 m_origin;
[SerializeField] private Vector3 m_size;
public Vector3 Origin { get { return m_origin; } }
public Vector3 Size { get { return m_size; } }
public Volume(Vector3 origin, Vector3 size)
{
m_origin = origin;
m_size = size;
}
public static bool operator ==(Volume left, Volume right)
{
return left.Equals(right);
}
public static bool operator !=(Volume left, Volume right)
{
return !left.Equals(right);
}
public bool Equals(Volume other)
{
return Origin == other.Origin && Size == other.Size;
}
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
return obj is Volume && Equals((Volume) obj);
}
public override int GetHashCode()
{
unchecked
{
return (Origin.GetHashCode() * 397) ^ Size.GetHashCode();
}
}
public override string ToString()
{
return string.Format("Origin: {0}, Size: {1}", Origin, Size);
}
}
}