mirror of
https://github.com/muskit/H3VR-TNH-Quality-of-Life-Improvements.git
synced 2026-06-02 20:24:26 -07:00
many shit (survived an SSD failure, plz push more)
This commit is contained in:
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@@ -0,0 +1,45 @@
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using UnityEngine;
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using UnityEngine.UI;
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namespace TNHQoLImprovements
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{
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public static class HPReadability
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{
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public static void ImproveHPTextReadability(GameObject gObjHUD)
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{
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Debug.Log("gObjHUD: " + gObjHUD);
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var canvas = gObjHUD.GetComponent<Canvas>();
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var gObjBG = new GameObject();
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Transform[] tranHPText = {
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gObjHUD.transform.Find("Label_Title (1)"),
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gObjHUD.transform.Find("Label_Title")
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};
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// apply background
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if (MeatKitPlugin.cfgShowHPBackground.Value)
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{
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gObjBG.transform.parent = gObjHUD.transform;
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gObjBG.transform.SetSiblingIndex(0);
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gObjBG.transform.localPosition = new Vector3(0, 1, 0);
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gObjBG.transform.localRotation = Quaternion.identity;
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gObjBG.transform.localScale = tranHPText[0].localScale;
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var rawImage = gObjBG.AddComponent<RawImage>();
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rawImage.color = new Color(0, 0, 0, MeatKitPlugin.cfgHPBackgroundOpacity.Value);
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rawImage.rectTransform.SetWidth(100);
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rawImage.rectTransform.SetHeight(52);
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}
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if (MeatKitPlugin.cfgSolidifyHPText.Value)
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{
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foreach (var text in tranHPText)
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{
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// full alpha
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text.GetComponent<Text>().color = Color.white;
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// drop shadow
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var shadow = text.gameObject.AddComponent<Shadow>();
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shadow.effectColor = new Color(0, 0, 0, .95f);
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shadow.effectDistance = new Vector2(0.5f, -0.5f);
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}
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}
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}
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 13876b4618c99394bbb2838f5c26cd19
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timeCreated: 1643268023
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -6,7 +6,17 @@ using FistVR;
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namespace TNHQoLImprovements
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{
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public class HoldCounter : MonoBehaviour
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public static class HoldCounterPatch
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{
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public static void Patch(Harmony harmony)
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{
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var original = typeof(TNH_Manager).GetMethod("HoldPointCompleted", BindingFlags.Public | BindingFlags.Instance);
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var patch = typeof(HoldCounter).GetMethod("OnHoldEnd");
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harmony.Patch(original, postfix: new HarmonyMethod(patch));
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}
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}
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public class HoldCounter : MonoBehaviour
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{
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private Text lblHoldCount;
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private Text lblWinLose;
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@@ -14,21 +24,6 @@ namespace TNHQoLImprovements
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public static int[] winLose = { -1, 1 };
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public const string WIN_LOSE_TEXT = "<color=#10ff10>{0}</color> <color=red>{1}</color>";
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private void OnDeath(bool _)
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{
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Debug.Log("I died!");
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// TODO: bind stats to controller hand
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}
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// TODO: win/lose counter. patch postfix FistVR.TNH_Manager.HoldPointCompleted
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public static void Patch(Harmony harmony)
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{
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var original = typeof(TNH_Manager).GetMethod("HoldPointCompleted", BindingFlags.Public | BindingFlags.Instance);
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var patch = typeof(HoldCounter).GetMethod("OnHoldEnd");
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Debug.Log(string.Format("Original: {0} // Patch: {1}", original, patch));
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harmony.Patch(original, postfix: new HarmonyMethod(patch));
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}
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public static void OnHoldEnd(TNH_HoldPoint p, bool success)
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{
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if (success)
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@@ -39,17 +34,13 @@ namespace TNHQoLImprovements
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void Start()
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{
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transform.localPosition = new Vector3(-1f, 0, -.5f);
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transform.localRotation = Quaternion.Euler(90, 0, 0);
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transform.localScale = new Vector3(0.002f, 0.002f, 0.002f);
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transform.localPosition = new Vector3(-333, 0, -450);
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lblHoldCount = transform.GetChild(1).GetComponent<Text>();
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lblWinLose = transform.GetChild(2).GetComponent<Text>();
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winLose[0] = 0;
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winLose[1] = 0;
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FindObjectOfType<FVRSceneSettings>().PlayerDeathEvent += OnDeath;
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}
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void Update()
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+29
-40
@@ -1,4 +1,5 @@
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using System.Collections;
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using HarmonyLib;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.UI;
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using FistVR;
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@@ -10,42 +11,30 @@ namespace TNHQoLImprovements
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/// </summary>
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public class InPlay : MonoBehaviour
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{
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private GameObject gObjHUD;
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public static TNH_Manager tnhManager;
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void ImproveHPTextReadability()
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{
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var canvas = gObjHUD.GetComponent<Canvas>();
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var gObjBG = new GameObject();
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Transform[] tranHPText = {
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gObjHUD.transform.Find("Label_Title (1)"),
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gObjHUD.transform.Find("Label_Title")
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};
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private static Transform[] hands;
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private static GameObject tnhInfo;
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// apply background
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if (MeatKitPlugin.cfgShowHPBackground.Value)
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public static void Patch(Harmony harmony)
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{
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var original = typeof(TNH_Manager).GetMethod("SetPhase", BindingFlags.NonPublic | BindingFlags.Instance);
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var patch = typeof(InPlay).GetMethod("MoveStatsToController", BindingFlags.NonPublic | BindingFlags.Static);
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harmony.Patch(original, postfix: new HarmonyMethod(patch));
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}
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private static void MoveStatsToController(TNH_Phase p)
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{
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if (tnhManager == null)
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return;
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if (p == TNH_Phase.Dead || p == TNH_Phase.Completed)
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{
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gObjBG.transform.parent = gObjHUD.transform;
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gObjBG.transform.SetSiblingIndex(0);
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gObjBG.transform.localPosition = new Vector3(0, 1, 0);
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gObjBG.transform.localRotation = Quaternion.identity;
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gObjBG.transform.localScale = tranHPText[0].localScale;
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var rawImage = gObjBG.AddComponent<RawImage>();
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rawImage.color = new Color(0, 0, 0, MeatKitPlugin.cfgHPBackgroundOpacity.Value);
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rawImage.rectTransform.SetWidth(100);
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rawImage.rectTransform.SetHeight(52);
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}
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if (MeatKitPlugin.cfgSolidifyHPText.Value)
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{
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foreach (var text in tranHPText)
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{
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// full alpha
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text.GetComponent<Text>().color = Color.white;
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// drop shadow
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var shadow = text.gameObject.AddComponent<Shadow>();
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shadow.effectColor = new Color(0, 0, 0, .95f);
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shadow.effectDistance = new Vector2(0.5f, -0.5f);
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}
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int handSide = tnhManager.RadarHand == TNH_RadarHand.Left ? 0 : 1;
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tnhInfo.transform.SetParent(hands[handSide], false);
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tnhInfo.transform.localScale = new Vector3(.0002f, .0002f, .0002f);
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tnhInfo.GetComponent<TNHInfo>().GameOverPos();
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}
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}
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@@ -53,14 +42,14 @@ namespace TNHQoLImprovements
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void Start()
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{
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tnhManager = GameObject.Find("_GameManager").GetComponent<TNH_Manager>();
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gObjHUD = GameObject.Find("HealthBar(Clone)/f");
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if(MeatKitPlugin.cfgShowHPBackground.Value || MeatKitPlugin.cfgSolidifyHPText.Value)
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ImproveHPTextReadability();
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if (MeatKitPlugin.cfgShowTokens.Value)
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Instantiate(MeatKitPlugin.bundle.LoadAsset<GameObject>("TokenCounter"), FindObjectOfType<TAH_Reticle>().transform.GetChild(3));
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if (MeatKitPlugin.cfgShowHolds.Value)
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Instantiate(MeatKitPlugin.bundle.LoadAsset<GameObject>("HoldCounter"), FindObjectOfType<TAH_Reticle>().transform.GetChild(3));
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var rig = Object.FindObjectOfType<FVRMovementManager>().transform;
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hands = new Transform[] {
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rig.transform.GetChild(1), rig.transform.GetChild(0)
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};
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tnhInfo = Instantiate<GameObject>(MeatKitPlugin.bundle.LoadAsset<GameObject>("TNHInfo"), FindObjectOfType<TAH_Reticle>().transform.GetChild(3));
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tnhInfo.transform.localScale = new Vector3(0.002f, 0.002f, 0.002f);
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}
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}
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}
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@@ -0,0 +1,56 @@
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using System.Collections.Generic;
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using System.Reflection;
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using HarmonyLib;
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using UnityEngine;
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using UnityEngine.UI;
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using FistVR;
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namespace TNHQoLImprovements
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{
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public class ShopCostPatch : MonoBehaviour
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{
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public static void Patch(Harmony harmony)
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{
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var original = typeof(TNH_ObjectConstructorIcon).GetMethod("Init", BindingFlags.Public | BindingFlags.Instance);
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var postfix = typeof(ShopCostPatch).GetMethod("Postfix", BindingFlags.NonPublic | BindingFlags.Static);
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harmony.Patch(original, new HarmonyMethod(postfix));
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}
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private static void AddNumericalRepresentation(TNH_ObjectConstructorIcon __instance)
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{
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foreach (Transform curTran in __instance.gameObject.transform)
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{
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if (curTran.name.Contains("Cost"))
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curTran.gameObject.AddComponent<ShopCostNumber>();
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}
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}
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}
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public class ShopCostNumber : MonoBehaviour
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{
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private TNH_ObjectConstructorIcon objConstructor;
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private Text text;
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public void Awake()
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{
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objConstructor = transform.parent.GetComponent<TNH_ObjectConstructorIcon>();
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}
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public void Start()
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{
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var textTran = new GameObject().transform;
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textTran.SetParent(transform, false);
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textTran.localPosition = new Vector2(0, -245);
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text = textTran.gameObject.AddComponent<Text>();
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text.font = MeatKitPlugin.fontAgencyFB;
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text.alignment = TextAnchor.MiddleCenter;
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text.fontSize = 50;
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}
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public void Update()
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{
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text.text = objConstructor.Cost.ToString();
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}
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 51b19459f850a654488e4057bf5dbb1f
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timeCreated: 1643424482
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,38 @@
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using UnityEngine;
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using FistVR;
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namespace TNHQoLImprovements
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{
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class TNHInfo : MonoBehaviour
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{
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private GameObject holdCounter;
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private GameObject tokenCounter;
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public void Start()
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{
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if (MeatKitPlugin.cfgShowHolds.Value)
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holdCounter = Instantiate<GameObject>(MeatKitPlugin.bundle.LoadAsset<GameObject>("HoldCounter"), transform);
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if (MeatKitPlugin.cfgShowTokens.Value)
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tokenCounter = Instantiate<GameObject>(MeatKitPlugin.bundle.LoadAsset<GameObject>("TokenCounter"), transform);
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}
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public void PlayPos()
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{
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if (holdCounter != null)
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holdCounter.transform.localPosition = new Vector3(-333, 0, -450);
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if (tokenCounter != null)
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tokenCounter.transform.localPosition = new Vector3(333, 0, -450);
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}
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public void GameOverPos()
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{
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if (holdCounter != null)
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holdCounter.transform.localPosition = new Vector3(-250, 0, 0);
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if (tokenCounter != null)
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tokenCounter.transform.localPosition = new Vector3(250, 0, 0);
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}
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 0d549cfce77855f4e9d9778d4c602f21
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timeCreated: 1643333500
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -5,6 +5,11 @@ using FistVR;
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namespace TNHQoLImprovements
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{
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public enum HealthExpireIndicationType
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{
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None, Flashing, CircularGraphic
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}
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/// <summary>
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/// If KillAfter is attached to a HealthCrystal, show visual representation of expiration.
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/// </summary>
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@@ -29,27 +34,20 @@ namespace TNHQoLImprovements
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if (__instance.transform.GetComponentInChildren<HealthPickUp>() == null)
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return;
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Debug.Log("KillAfter will expire in " + __instance.DieTime + " seconds.");
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GameObject timer;
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Transform healthCrystal = __instance.transform.Find("HealthCrystal");
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switch (VISUAL_APPROACH)
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switch (MeatKitPlugin.cfgHealthCrystalIndicator.Value)
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{
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case 0: // ring above
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case HealthExpireIndicationType.CircularGraphic: // ring above
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timer = GameObject.Instantiate<GameObject>(timerAsset, healthCrystal);
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timer.GetComponent<UIRingTimer>().Init(__instance.DieTime);
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timer.transform.localScale = new Vector2(0.001f, 0.001f);
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timer.transform.localPosition = new Vector3(0, .9f, 0);
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// TODO: disable scoring?
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break;
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case 1: // ring around
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timer = GameObject.Instantiate<GameObject>(timerAsset, healthCrystal);
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timer.GetComponent<UIRingTimer>().Init(__instance.DieTime);
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timer.transform.localScale = new Vector2(0.0035f, 0.0035f);
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timer.transform.localPosition = Vector3.zero;
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break;
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case 2: // flashing crystal
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case HealthExpireIndicationType.Flashing: // flashing crystal
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var flicker = healthCrystal.gameObject.AddComponent<MeshRendererFlicker>();
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flicker.Init(.4f, 0.6f, __instance.DieTime - 3f);
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flicker.Init(.6f, .7f, __instance.DieTime - 3);
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break;
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}
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}
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@@ -9,11 +9,9 @@ namespace TNHQoLImprovements
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{
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void Start()
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{
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transform.localPosition = new Vector3(1, 0, -.5f);
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transform.localRotation = Quaternion.Euler(90, 0, 0);
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transform.localScale = new Vector3(0.002f, 0.002f, 0.002f);
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transform.localPosition = new Vector3(333, 0, -450);
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StartCoroutine(SetTokenImage());
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StartCoroutine(SetTokenImage());
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}
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private IEnumerator SetTokenImage()
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@@ -0,0 +1,54 @@
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using System.Reflection;
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using HarmonyLib;
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using UnityEngine;
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using UnityEngine.Events;
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using FistVR;
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namespace TNHQoLImprovements
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{
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public static class WavePatch
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{
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public static void Patch(Harmony harmony)
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{
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var original = typeof(TNH_Manager).GetMethod("HoldPointStarted", BindingFlags.Public | BindingFlags.Instance);
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var patch = typeof(WavePatch).GetMethod("OnHoldStart", BindingFlags.NonPublic | BindingFlags.Static);
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harmony.Patch(original, postfix: new HarmonyMethod(patch));
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}
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private static void OnHoldStart(TNH_HoldPoint p)
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{
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WaveCounter.WaveStarted.Invoke(p);
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}
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}
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public class WaveCounter : MonoBehaviour
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{
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[System.Serializable]
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public class WaveStartedEvent : UnityEvent<TNH_HoldPoint> { }
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public static WaveStartedEvent WaveStarted = new WaveStartedEvent();
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private bool initialized = false;
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private TNH_HoldPoint holdPoint;
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// Use this for initialization
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void Start()
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{
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}
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void Init(TNH_Manager manager)
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{
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holdPoint = manager.m_curHoldPoint;
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initialized = true;
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}
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// Update is called once per frame
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void Update()
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{
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if (!initialized)
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return;
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}
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
|
||||
guid: c0c3423ff90fccc45bc00c97177b33fb
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timeCreated: 1643271842
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licenseType: Free
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MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user