mirror of
https://github.com/muskit/H3VR-TNH-Quality-of-Life-Improvements.git
synced 2026-06-02 20:24:26 -07:00
many shit (survived an SSD failure, plz push more)
This commit is contained in:
@@ -34,12 +34,14 @@ public class MeatKitPlugin : BaseUnityPlugin
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|||||||
private static readonly string BasePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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private static readonly string BasePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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#pragma warning restore 414
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#pragma warning restore 414
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public static AssetBundle bundle;
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public static AssetBundle bundle;
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public static Font fontAgencyFB;
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public static ConfigEntry<bool> cfgShowLPC;
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public static ConfigEntry<bool> cfgShowLPC;
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public static ConfigEntry<bool> cfgSolidifyHPText;
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public static ConfigEntry<bool> cfgSolidifyHPText;
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public static ConfigEntry<bool> cfgShowHPBackground;
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public static ConfigEntry<bool> cfgShowHPBackground;
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public static ConfigEntry<float> cfgHPBackgroundOpacity;
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public static ConfigEntry<float> cfgHPBackgroundOpacity;
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public static ConfigEntry<bool> cfgShowTokens;
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public static ConfigEntry<bool> cfgShowTokens;
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public static ConfigEntry<bool> cfgShowHolds;
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public static ConfigEntry<bool> cfgShowHolds;
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public static ConfigEntry<HealthExpireIndicationType> cfgHealthCrystalIndicator;
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private static InPlay instance;
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private static InPlay instance;
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@@ -50,9 +52,13 @@ public class MeatKitPlugin : BaseUnityPlugin
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private void SceneChanged(Scene from, Scene to)
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private void SceneChanged(Scene from, Scene to)
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{
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{
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//Logger.LogInfo(string.Format("scene chg: {0} --> {1}", from.name, to.name));
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var healthCounter = FindObjectOfType<FistVR.FVRHealthBar>();
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Logger.LogInfo("_GameManager present: " + (GameObject.Find("_GameManager") != null));
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if (healthCounter != null)
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Logger.LogInfo("TNH_Manager object present: " + (FindObjectOfType<FistVR.TNH_Manager>() != null));
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{
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if (cfgShowHPBackground.Value || cfgSolidifyHPText.Value)
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HPReadability.ImproveHPTextReadability(healthCounter.transform.GetChild(0).gameObject);
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}
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if(GameObject.Find("_GameManager") != null || FindObjectOfType<FistVR.TNH_Manager>() != null)
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if(GameObject.Find("_GameManager") != null || FindObjectOfType<FistVR.TNH_Manager>() != null)
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{
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{
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Logger.LogInfo("We are in a TNH game!");
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Logger.LogInfo("We are in a TNH game!");
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@@ -72,10 +78,15 @@ public class MeatKitPlugin : BaseUnityPlugin
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private void Awake()
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private void Awake()
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{
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{
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// MeatKit requirement
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LoadAssets();
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// get Agency FB from system
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fontAgencyFB = Font.CreateDynamicFontFromOSFont("Agency FB", 16);
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// load asset bundle
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// load asset bundle
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bundle = AssetBundle.LoadFromFile(Path.Combine(BasePath, "tnh_qol_improvements"));
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bundle = AssetBundle.LoadFromFile(Path.Combine(BasePath, "tnh_qol_improvements"));
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SceneManager.activeSceneChanged += SceneChanged;
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SceneManager.activeSceneChanged += SceneChanged;
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LoadAssets();
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// setup configuration
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// setup configuration
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cfgShowHPBackground = Config.Bind("Health Counter",
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cfgShowHPBackground = Config.Bind("Health Counter",
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@@ -90,34 +101,55 @@ public class MeatKitPlugin : BaseUnityPlugin
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"Solidify HP text",
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"Solidify HP text",
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true,
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true,
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"Set opacity of HP text to full and give it a shadow.");
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"Set opacity of HP text to full and give it a shadow.");
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cfgShowLPC = Config.Bind("Game Info",
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cfgShowLPC = Config.Bind("Take and Hold Info",
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"Show player count in online leaderboards",
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"Show player count in online leaderboards",
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true,
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true,
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"Shows the number of players in the currently selected TNH leaderboard.");
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"Shows the number of players in the currently selected TNH leaderboard.");
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cfgShowTokens = Config.Bind("Game Info",
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cfgShowTokens = Config.Bind("Take and Hold Info",
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"Show Tokens",
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"Show Tokens",
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true,
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true,
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"Shows how many tokens the player has by their radar hand.");
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"Shows how many tokens the player has by their radar hand.");
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cfgShowHolds = Config.Bind("Game Info",
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cfgShowHolds = Config.Bind("Take and Hold Info",
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"Show Holds",
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"Show Holds",
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true,
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true,
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"Shows how many holds the player has completed by their radar hand.");
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"Shows how many holds the player has completed by their radar hand.");
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cfgHealthCrystalIndicator = Config.Bind("Misc.",
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"Show expiration of Health Crystals",
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HealthExpireIndicationType.Flashing,
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"Add a visual indication on the Health Crystal's despawn timer.");
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// give 120 seconds to search for old mod, which we want to kill
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lpcModSearchTimeEnd = Time.time + 120;
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RunPatches();
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}
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// DO NOT EDIT.
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private void LoadAssets() {}
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private void RunPatches()
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{
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if (harmony == null)
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return;
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// patch KillAll code (only acts w/ health crystals)
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// patch KillAll code (only acts w/ health crystals)
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if (cfgHealthCrystalIndicator.Value != HealthExpireIndicationType.None)
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TimedHealthCrystalPatch.Patch(harmony);
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TimedHealthCrystalPatch.Patch(harmony);
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// patch leaderboard code
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// patch leaderboard code
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if (cfgShowLPC.Value)
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if (cfgShowLPC.Value)
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LeaderboardPlayerCountPatch.Patch(harmony);
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LeaderboardPlayerCountPatch.Patch(harmony);
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if(cfgShowHolds.Value)
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// for counting wins/loses
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HoldCounter.Patch(harmony);
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if (cfgShowHolds.Value)
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HoldCounterPatch.Patch(harmony);
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// give 120 seconds to search for old mod, which we want to kill
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// stick stats to hand after game over
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lpcModSearchTimeEnd = Time.realtimeSinceStartup + 120;
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if (cfgShowHolds.Value || cfgShowTokens.Value)
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InPlay.Patch(harmony);
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WavePatch.Patch(harmony);
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ShopCostPatch.Patch(harmony);
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}
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}
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// DO NOT EDIT.
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private void LoadAssets() {}
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/// <summary>
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/// <summary>
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/// Its only purpose: to kill the deprecated TNH Leaderboard Player Count mod.
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/// Its only purpose: to kill the deprecated TNH Leaderboard Player Count mod.
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Binary file not shown.
Binary file not shown.
@@ -0,0 +1,45 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace TNHQoLImprovements
|
||||||
|
{
|
||||||
|
public static class HPReadability
|
||||||
|
{
|
||||||
|
public static void ImproveHPTextReadability(GameObject gObjHUD)
|
||||||
|
{
|
||||||
|
Debug.Log("gObjHUD: " + gObjHUD);
|
||||||
|
var canvas = gObjHUD.GetComponent<Canvas>();
|
||||||
|
var gObjBG = new GameObject();
|
||||||
|
Transform[] tranHPText = {
|
||||||
|
gObjHUD.transform.Find("Label_Title (1)"),
|
||||||
|
gObjHUD.transform.Find("Label_Title")
|
||||||
|
};
|
||||||
|
|
||||||
|
// apply background
|
||||||
|
if (MeatKitPlugin.cfgShowHPBackground.Value)
|
||||||
|
{
|
||||||
|
gObjBG.transform.parent = gObjHUD.transform;
|
||||||
|
gObjBG.transform.SetSiblingIndex(0);
|
||||||
|
gObjBG.transform.localPosition = new Vector3(0, 1, 0);
|
||||||
|
gObjBG.transform.localRotation = Quaternion.identity;
|
||||||
|
gObjBG.transform.localScale = tranHPText[0].localScale;
|
||||||
|
var rawImage = gObjBG.AddComponent<RawImage>();
|
||||||
|
rawImage.color = new Color(0, 0, 0, MeatKitPlugin.cfgHPBackgroundOpacity.Value);
|
||||||
|
rawImage.rectTransform.SetWidth(100);
|
||||||
|
rawImage.rectTransform.SetHeight(52);
|
||||||
|
}
|
||||||
|
if (MeatKitPlugin.cfgSolidifyHPText.Value)
|
||||||
|
{
|
||||||
|
foreach (var text in tranHPText)
|
||||||
|
{
|
||||||
|
// full alpha
|
||||||
|
text.GetComponent<Text>().color = Color.white;
|
||||||
|
// drop shadow
|
||||||
|
var shadow = text.gameObject.AddComponent<Shadow>();
|
||||||
|
shadow.effectColor = new Color(0, 0, 0, .95f);
|
||||||
|
shadow.effectDistance = new Vector2(0.5f, -0.5f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
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|
}
|
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}
|
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@@ -0,0 +1,12 @@
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|
fileFormatVersion: 2
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guid: 13876b4618c99394bbb2838f5c26cd19
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|
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|
licenseType: Free
|
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@@ -6,6 +6,16 @@ using FistVR;
|
|||||||
|
|
||||||
namespace TNHQoLImprovements
|
namespace TNHQoLImprovements
|
||||||
{
|
{
|
||||||
|
public static class HoldCounterPatch
|
||||||
|
{
|
||||||
|
public static void Patch(Harmony harmony)
|
||||||
|
{
|
||||||
|
var original = typeof(TNH_Manager).GetMethod("HoldPointCompleted", BindingFlags.Public | BindingFlags.Instance);
|
||||||
|
var patch = typeof(HoldCounter).GetMethod("OnHoldEnd");
|
||||||
|
harmony.Patch(original, postfix: new HarmonyMethod(patch));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public class HoldCounter : MonoBehaviour
|
public class HoldCounter : MonoBehaviour
|
||||||
{
|
{
|
||||||
private Text lblHoldCount;
|
private Text lblHoldCount;
|
||||||
@@ -14,21 +24,6 @@ namespace TNHQoLImprovements
|
|||||||
public static int[] winLose = { -1, 1 };
|
public static int[] winLose = { -1, 1 };
|
||||||
public const string WIN_LOSE_TEXT = "<color=#10ff10>{0}</color> <color=red>{1}</color>";
|
public const string WIN_LOSE_TEXT = "<color=#10ff10>{0}</color> <color=red>{1}</color>";
|
||||||
|
|
||||||
|
|
||||||
private void OnDeath(bool _)
|
|
||||||
{
|
|
||||||
Debug.Log("I died!");
|
|
||||||
// TODO: bind stats to controller hand
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: win/lose counter. patch postfix FistVR.TNH_Manager.HoldPointCompleted
|
|
||||||
public static void Patch(Harmony harmony)
|
|
||||||
{
|
|
||||||
var original = typeof(TNH_Manager).GetMethod("HoldPointCompleted", BindingFlags.Public | BindingFlags.Instance);
|
|
||||||
var patch = typeof(HoldCounter).GetMethod("OnHoldEnd");
|
|
||||||
Debug.Log(string.Format("Original: {0} // Patch: {1}", original, patch));
|
|
||||||
harmony.Patch(original, postfix: new HarmonyMethod(patch));
|
|
||||||
}
|
|
||||||
public static void OnHoldEnd(TNH_HoldPoint p, bool success)
|
public static void OnHoldEnd(TNH_HoldPoint p, bool success)
|
||||||
{
|
{
|
||||||
if (success)
|
if (success)
|
||||||
@@ -39,17 +34,13 @@ namespace TNHQoLImprovements
|
|||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
transform.localPosition = new Vector3(-1f, 0, -.5f);
|
transform.localPosition = new Vector3(-333, 0, -450);
|
||||||
transform.localRotation = Quaternion.Euler(90, 0, 0);
|
|
||||||
transform.localScale = new Vector3(0.002f, 0.002f, 0.002f);
|
|
||||||
|
|
||||||
lblHoldCount = transform.GetChild(1).GetComponent<Text>();
|
lblHoldCount = transform.GetChild(1).GetComponent<Text>();
|
||||||
lblWinLose = transform.GetChild(2).GetComponent<Text>();
|
lblWinLose = transform.GetChild(2).GetComponent<Text>();
|
||||||
|
|
||||||
winLose[0] = 0;
|
winLose[0] = 0;
|
||||||
winLose[1] = 0;
|
winLose[1] = 0;
|
||||||
|
|
||||||
FindObjectOfType<FVRSceneSettings>().PlayerDeathEvent += OnDeath;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
|
|||||||
+26
-37
@@ -1,4 +1,5 @@
|
|||||||
using System.Collections;
|
using HarmonyLib;
|
||||||
|
using System.Reflection;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using FistVR;
|
using FistVR;
|
||||||
@@ -10,42 +11,30 @@ namespace TNHQoLImprovements
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class InPlay : MonoBehaviour
|
public class InPlay : MonoBehaviour
|
||||||
{
|
{
|
||||||
private GameObject gObjHUD;
|
|
||||||
public static TNH_Manager tnhManager;
|
public static TNH_Manager tnhManager;
|
||||||
|
|
||||||
void ImproveHPTextReadability()
|
private static Transform[] hands;
|
||||||
{
|
private static GameObject tnhInfo;
|
||||||
var canvas = gObjHUD.GetComponent<Canvas>();
|
|
||||||
var gObjBG = new GameObject();
|
|
||||||
Transform[] tranHPText = {
|
|
||||||
gObjHUD.transform.Find("Label_Title (1)"),
|
|
||||||
gObjHUD.transform.Find("Label_Title")
|
|
||||||
};
|
|
||||||
|
|
||||||
// apply background
|
public static void Patch(Harmony harmony)
|
||||||
if (MeatKitPlugin.cfgShowHPBackground.Value)
|
|
||||||
{
|
{
|
||||||
gObjBG.transform.parent = gObjHUD.transform;
|
var original = typeof(TNH_Manager).GetMethod("SetPhase", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||||
gObjBG.transform.SetSiblingIndex(0);
|
var patch = typeof(InPlay).GetMethod("MoveStatsToController", BindingFlags.NonPublic | BindingFlags.Static);
|
||||||
gObjBG.transform.localPosition = new Vector3(0, 1, 0);
|
harmony.Patch(original, postfix: new HarmonyMethod(patch));
|
||||||
gObjBG.transform.localRotation = Quaternion.identity;
|
|
||||||
gObjBG.transform.localScale = tranHPText[0].localScale;
|
|
||||||
var rawImage = gObjBG.AddComponent<RawImage>();
|
|
||||||
rawImage.color = new Color(0, 0, 0, MeatKitPlugin.cfgHPBackgroundOpacity.Value);
|
|
||||||
rawImage.rectTransform.SetWidth(100);
|
|
||||||
rawImage.rectTransform.SetHeight(52);
|
|
||||||
}
|
}
|
||||||
if (MeatKitPlugin.cfgSolidifyHPText.Value)
|
|
||||||
|
private static void MoveStatsToController(TNH_Phase p)
|
||||||
{
|
{
|
||||||
foreach (var text in tranHPText)
|
if (tnhManager == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (p == TNH_Phase.Dead || p == TNH_Phase.Completed)
|
||||||
{
|
{
|
||||||
// full alpha
|
int handSide = tnhManager.RadarHand == TNH_RadarHand.Left ? 0 : 1;
|
||||||
text.GetComponent<Text>().color = Color.white;
|
|
||||||
// drop shadow
|
tnhInfo.transform.SetParent(hands[handSide], false);
|
||||||
var shadow = text.gameObject.AddComponent<Shadow>();
|
tnhInfo.transform.localScale = new Vector3(.0002f, .0002f, .0002f);
|
||||||
shadow.effectColor = new Color(0, 0, 0, .95f);
|
tnhInfo.GetComponent<TNHInfo>().GameOverPos();
|
||||||
shadow.effectDistance = new Vector2(0.5f, -0.5f);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -53,14 +42,14 @@ namespace TNHQoLImprovements
|
|||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
tnhManager = GameObject.Find("_GameManager").GetComponent<TNH_Manager>();
|
tnhManager = GameObject.Find("_GameManager").GetComponent<TNH_Manager>();
|
||||||
gObjHUD = GameObject.Find("HealthBar(Clone)/f");
|
|
||||||
|
|
||||||
if(MeatKitPlugin.cfgShowHPBackground.Value || MeatKitPlugin.cfgSolidifyHPText.Value)
|
var rig = Object.FindObjectOfType<FVRMovementManager>().transform;
|
||||||
ImproveHPTextReadability();
|
hands = new Transform[] {
|
||||||
if (MeatKitPlugin.cfgShowTokens.Value)
|
rig.transform.GetChild(1), rig.transform.GetChild(0)
|
||||||
Instantiate(MeatKitPlugin.bundle.LoadAsset<GameObject>("TokenCounter"), FindObjectOfType<TAH_Reticle>().transform.GetChild(3));
|
};
|
||||||
if (MeatKitPlugin.cfgShowHolds.Value)
|
|
||||||
Instantiate(MeatKitPlugin.bundle.LoadAsset<GameObject>("HoldCounter"), FindObjectOfType<TAH_Reticle>().transform.GetChild(3));
|
tnhInfo = Instantiate<GameObject>(MeatKitPlugin.bundle.LoadAsset<GameObject>("TNHInfo"), FindObjectOfType<TAH_Reticle>().transform.GetChild(3));
|
||||||
|
tnhInfo.transform.localScale = new Vector3(0.002f, 0.002f, 0.002f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using HarmonyLib;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using FistVR;
|
||||||
|
|
||||||
|
namespace TNHQoLImprovements
|
||||||
|
{
|
||||||
|
public class ShopCostPatch : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static void Patch(Harmony harmony)
|
||||||
|
{
|
||||||
|
var original = typeof(TNH_ObjectConstructorIcon).GetMethod("Init", BindingFlags.Public | BindingFlags.Instance);
|
||||||
|
var postfix = typeof(ShopCostPatch).GetMethod("Postfix", BindingFlags.NonPublic | BindingFlags.Static);
|
||||||
|
harmony.Patch(original, new HarmonyMethod(postfix));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void AddNumericalRepresentation(TNH_ObjectConstructorIcon __instance)
|
||||||
|
{
|
||||||
|
foreach (Transform curTran in __instance.gameObject.transform)
|
||||||
|
{
|
||||||
|
if (curTran.name.Contains("Cost"))
|
||||||
|
curTran.gameObject.AddComponent<ShopCostNumber>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class ShopCostNumber : MonoBehaviour
|
||||||
|
{
|
||||||
|
private TNH_ObjectConstructorIcon objConstructor;
|
||||||
|
private Text text;
|
||||||
|
|
||||||
|
public void Awake()
|
||||||
|
{
|
||||||
|
objConstructor = transform.parent.GetComponent<TNH_ObjectConstructorIcon>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
var textTran = new GameObject().transform;
|
||||||
|
textTran.SetParent(transform, false);
|
||||||
|
textTran.localPosition = new Vector2(0, -245);
|
||||||
|
|
||||||
|
text = textTran.gameObject.AddComponent<Text>();
|
||||||
|
text.font = MeatKitPlugin.fontAgencyFB;
|
||||||
|
text.alignment = TextAnchor.MiddleCenter;
|
||||||
|
text.fontSize = 50;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
text.text = objConstructor.Cost.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 51b19459f850a654488e4057bf5dbb1f
|
||||||
|
timeCreated: 1643424482
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,38 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using FistVR;
|
||||||
|
|
||||||
|
namespace TNHQoLImprovements
|
||||||
|
{
|
||||||
|
class TNHInfo : MonoBehaviour
|
||||||
|
{
|
||||||
|
private GameObject holdCounter;
|
||||||
|
private GameObject tokenCounter;
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
if (MeatKitPlugin.cfgShowHolds.Value)
|
||||||
|
holdCounter = Instantiate<GameObject>(MeatKitPlugin.bundle.LoadAsset<GameObject>("HoldCounter"), transform);
|
||||||
|
if (MeatKitPlugin.cfgShowTokens.Value)
|
||||||
|
tokenCounter = Instantiate<GameObject>(MeatKitPlugin.bundle.LoadAsset<GameObject>("TokenCounter"), transform);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayPos()
|
||||||
|
{
|
||||||
|
if (holdCounter != null)
|
||||||
|
holdCounter.transform.localPosition = new Vector3(-333, 0, -450);
|
||||||
|
|
||||||
|
if (tokenCounter != null)
|
||||||
|
tokenCounter.transform.localPosition = new Vector3(333, 0, -450);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void GameOverPos()
|
||||||
|
{
|
||||||
|
if (holdCounter != null)
|
||||||
|
holdCounter.transform.localPosition = new Vector3(-250, 0, 0);
|
||||||
|
|
||||||
|
if (tokenCounter != null)
|
||||||
|
tokenCounter.transform.localPosition = new Vector3(250, 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0d549cfce77855f4e9d9778d4c602f21
|
||||||
|
timeCreated: 1643333500
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -5,6 +5,11 @@ using FistVR;
|
|||||||
|
|
||||||
namespace TNHQoLImprovements
|
namespace TNHQoLImprovements
|
||||||
{
|
{
|
||||||
|
public enum HealthExpireIndicationType
|
||||||
|
{
|
||||||
|
None, Flashing, CircularGraphic
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// If KillAfter is attached to a HealthCrystal, show visual representation of expiration.
|
/// If KillAfter is attached to a HealthCrystal, show visual representation of expiration.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -29,27 +34,20 @@ namespace TNHQoLImprovements
|
|||||||
if (__instance.transform.GetComponentInChildren<HealthPickUp>() == null)
|
if (__instance.transform.GetComponentInChildren<HealthPickUp>() == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Debug.Log("KillAfter will expire in " + __instance.DieTime + " seconds.");
|
|
||||||
|
|
||||||
GameObject timer;
|
GameObject timer;
|
||||||
Transform healthCrystal = __instance.transform.Find("HealthCrystal");
|
Transform healthCrystal = __instance.transform.Find("HealthCrystal");
|
||||||
switch (VISUAL_APPROACH)
|
switch (MeatKitPlugin.cfgHealthCrystalIndicator.Value)
|
||||||
{
|
{
|
||||||
case 0: // ring above
|
case HealthExpireIndicationType.CircularGraphic: // ring above
|
||||||
timer = GameObject.Instantiate<GameObject>(timerAsset, healthCrystal);
|
timer = GameObject.Instantiate<GameObject>(timerAsset, healthCrystal);
|
||||||
timer.GetComponent<UIRingTimer>().Init(__instance.DieTime);
|
timer.GetComponent<UIRingTimer>().Init(__instance.DieTime);
|
||||||
timer.transform.localScale = new Vector2(0.001f, 0.001f);
|
timer.transform.localScale = new Vector2(0.001f, 0.001f);
|
||||||
timer.transform.localPosition = new Vector3(0, .9f, 0);
|
timer.transform.localPosition = new Vector3(0, .9f, 0);
|
||||||
|
// TODO: disable scoring?
|
||||||
break;
|
break;
|
||||||
case 1: // ring around
|
case HealthExpireIndicationType.Flashing: // flashing crystal
|
||||||
timer = GameObject.Instantiate<GameObject>(timerAsset, healthCrystal);
|
|
||||||
timer.GetComponent<UIRingTimer>().Init(__instance.DieTime);
|
|
||||||
timer.transform.localScale = new Vector2(0.0035f, 0.0035f);
|
|
||||||
timer.transform.localPosition = Vector3.zero;
|
|
||||||
break;
|
|
||||||
case 2: // flashing crystal
|
|
||||||
var flicker = healthCrystal.gameObject.AddComponent<MeshRendererFlicker>();
|
var flicker = healthCrystal.gameObject.AddComponent<MeshRendererFlicker>();
|
||||||
flicker.Init(.4f, 0.6f, __instance.DieTime - 3f);
|
flicker.Init(.6f, .7f, __instance.DieTime - 3);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,9 +9,7 @@ namespace TNHQoLImprovements
|
|||||||
{
|
{
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
transform.localPosition = new Vector3(1, 0, -.5f);
|
transform.localPosition = new Vector3(333, 0, -450);
|
||||||
transform.localRotation = Quaternion.Euler(90, 0, 0);
|
|
||||||
transform.localScale = new Vector3(0.002f, 0.002f, 0.002f);
|
|
||||||
|
|
||||||
StartCoroutine(SetTokenImage());
|
StartCoroutine(SetTokenImage());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,54 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using HarmonyLib;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
using FistVR;
|
||||||
|
|
||||||
|
namespace TNHQoLImprovements
|
||||||
|
{
|
||||||
|
public static class WavePatch
|
||||||
|
{
|
||||||
|
public static void Patch(Harmony harmony)
|
||||||
|
{
|
||||||
|
var original = typeof(TNH_Manager).GetMethod("HoldPointStarted", BindingFlags.Public | BindingFlags.Instance);
|
||||||
|
var patch = typeof(WavePatch).GetMethod("OnHoldStart", BindingFlags.NonPublic | BindingFlags.Static);
|
||||||
|
harmony.Patch(original, postfix: new HarmonyMethod(patch));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void OnHoldStart(TNH_HoldPoint p)
|
||||||
|
{
|
||||||
|
WaveCounter.WaveStarted.Invoke(p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class WaveCounter : MonoBehaviour
|
||||||
|
{
|
||||||
|
[System.Serializable]
|
||||||
|
public class WaveStartedEvent : UnityEvent<TNH_HoldPoint> { }
|
||||||
|
public static WaveStartedEvent WaveStarted = new WaveStartedEvent();
|
||||||
|
|
||||||
|
private bool initialized = false;
|
||||||
|
|
||||||
|
private TNH_HoldPoint holdPoint;
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Init(TNH_Manager manager)
|
||||||
|
{
|
||||||
|
holdPoint = manager.m_curHoldPoint;
|
||||||
|
|
||||||
|
initialized = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (!initialized)
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c0c3423ff90fccc45bc00c97177b33fb
|
||||||
|
timeCreated: 1643271842
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user