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https://github.com/muskit/H3VR-TNH-Quality-of-Life-Improvements.git
synced 2026-06-03 04:34:26 -07:00
bigger hide-HP aim target, hide-HP opacity setting, no HP background by default,
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@@ -38,7 +38,7 @@ public class HPHideWhenAiming : MonoBehaviour {
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hudCollider = gObjHUD.AddComponent<BoxCollider>();
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hudCollider.isTrigger = true;
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hudCollider.gameObject.layer = LayerMask.NameToLayer("UI");
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hudCollider.size = new Vector3(40, 25, .01f);
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hudCollider.size = new Vector3(50, 30, .01f);
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//// TESTING: collider visuals
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//gObjColliderRenderer = new GameObject();
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@@ -97,7 +97,7 @@ public class HPHideWhenAiming : MonoBehaviour {
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if (rayHit)
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{
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canvasGroup.alpha = 0.1f;
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canvasGroup.alpha = MeatKitPlugin.cfgHPAimOpacity.Value;
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if (background != null)
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background.enabled = false;
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}
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