Initial commit

This commit is contained in:
msk
2022-01-22 20:13:49 -08:00
parent f9d23e5bcf
commit 687473573d
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# I like Rider
/.idea/
# Built asset bundles
AssetBundles/
# Imported Bundles
ImportedBundles/
# MeatKit stuffs
/[Aa]ssets/MeatKit/Managed/DinoFracture.*
/[Aa]ssets/MeatKit/Managed/ES2.*
/[Aa]ssets/MeatKit/Managed/H3VRCode*
/[Aa]ssets/MeatKit/Managed/Atlas.*
/[Aa]ssets/MeatKit/Managed/OtherLoader.*
/[Aa]ssets/MeatKit/Managed/ReadOnlyCollectionsInterfaces.*
/[Aa]ssets/MeatKit/Managed/Stratum.*
# No Bakery 4 U
/[Aa]ssets/Bakery/
/[Aa]ssets/Bakery.meta
/[Aa]ssets/Editor/x64/
/[Aa]ssets/Editor/x64.meta
/[Aa]ssets/BakeryLightmaps/
/[Aa]ssets/BakeryLightmaps.meta
# Ignore Samples
Assets/Samples/
# Ignore any imported build items
/[Aa]ssets/MeatKit/Editor/BuildPipeline/BuildItems/*.cs
/[Aa]ssets/MeatKit/Editor/BuildPipeline/BuildItems/*.meta
!/[Aa]ssets/MeatKit/Editor/BuildPipeline/BuildItems/PreloadAssetsBuildItem.*
!/[Aa]ssets/MeatKit/Editor/BuildPipeline/BuildItems/StoreFilesBuildItem.*
/[Aa]ssets/MeatKit/Editor/BuildPipeline/OtherLoaderBuildRootEditor.*
/[Aa]ssets/MeatKit/Editor/BuildPipeline/SpawnerEntryEditor.*
# Cache
/meatkit.json