Initial commit

This commit is contained in:
msk
2022-01-22 20:13:49 -08:00
parent f9d23e5bcf
commit 687473573d
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// Alloy Physical Shader Framework
// Copyright 2013-2017 RUST LLC.
// http://www.alloy.rustltd.com/
using UnityEngine;
using System.Collections.Generic;
namespace Alloy {
[CreateAssetMenu(fileName = "PackedMapDefinition.asset", menuName = "Alloy Packed Map Definition")]
public class PackedMapDefinition : ScriptableObject {
public string Title;
public string Suffix;
public bool VarianceBias = true;
public TextureImportConfig ImportSettings = new TextureImportConfig();
public List<MapTextureChannelMapping> Channels = new List<MapTextureChannelMapping>();
}
}