fix in-play stuff not working in other maps

This commit is contained in:
msk
2022-01-24 03:40:08 -08:00
parent b259424300
commit 6f938e95c8
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This mod adds quality of life improvements to the *Take and Hold* experience.
## Features
* More visible HP counter
* Better Health counter visibility
* Token and hold counter on wrist
* Player count for online leaderboards; see how you stack up!
* Incompatible with [*TakeAndHoldTweaker*](https://h3vr.thunderstore.io/package/devyndamonster/TakeAndHoldTweaker/); feature will be disabled!
* Won't work with [*TakeAndHoldTweaker*](https://h3vr.thunderstore.io/package/devyndamonster/TakeAndHoldTweaker/) installed
Enable/disable these features in your mod manager's *Config editor*.
For any issues/ideas, please create an issue on the GitHub repo (linked on Thunderstore page).
## Changelog
1.0.1
* Fixed the in-play improvements only applying in Classic Hallways map (whoops!!)
* Added option to enable/disable showing player count of online leaderboards
* Added option to enable/disable HP text opacity/shadow change
* (Surprisingly, the HP text normally doesn't have full opacity)
* Searching for TNH Leaderboards Player Count now stops after 120s
1.0.0
* Initial release!
**NOTE: [*TNH Leaderboard Player Count*](https://h3vr.thunderstore.io/package/muskit/TNH_Leaderboard_Player_Count/) has been merged with this mod. If installed, please remove that mod as it lacks features and is no longer supported.**