remove joke func. that kills the long-deprecated "Leaderboard Player Count" mod; clean up logging

This commit is contained in:
Alex
2026-07-14 23:33:05 -07:00
parent 4d855203f6
commit a39667f6c0
3 changed files with 7 additions and 68 deletions
+1 -13
View File
@@ -8,7 +8,6 @@ namespace TNHQoLImprovements
{
public static class LeaderboardPlayerCountPatch
{
private static GameObject gObjLoading;
private static Text uiGlobalText;
public static void Patch(Harmony harmony)
@@ -22,29 +21,18 @@ namespace TNHQoLImprovements
public static void Setup(TNH_ScoreDisplay __instance)
{
GameObject gObjLeaderboard = null;
gObjLoading = GameObject.Instantiate(MeatKitPlugin.bundle.LoadAsset<GameObject>("PlayerCount_LoadingText"));
if (__instance.gameObject.name == "_MainMenu") // lobby
{
gObjLeaderboard = __instance.transform.GetChild(3).gameObject; // MainMenuCanvas_RightFar
gObjLoading.transform.SetParent(gObjLeaderboard.transform, false);
gObjLoading.GetComponent<RectTransform>().pivot = new Vector2(0, 1);
gObjLoading.transform.localPosition = new Vector3(520, 380, 0);
gObjLoading.transform.GetChild(0).GetComponent<Text>().alignment = TextAnchor.UpperLeft;
}
if (__instance.gameObject.name == "_FinalScoreDisplay(Clone)") // game over room
{
gObjLeaderboard = __instance.transform.GetChild(0).gameObject; // ScoreCanvas_PastScores
gObjLoading.transform.SetParent(gObjLeaderboard.transform, false);
gObjLoading.GetComponent<RectTransform>().pivot = new Vector2(1, 1);
gObjLoading.transform.localPosition = new Vector3(-520, 380, 0);
gObjLoading.transform.GetChild(0).GetComponent<Text>().alignment = TextAnchor.UpperRight;
}
uiGlobalText = gObjLeaderboard.transform.GetChild(0).GetChild(2).GetComponent<Text>();
gObjLoading.transform.rotation = gObjLeaderboard.transform.rotation;
gObjLoading.transform.GetChild(0).GetComponent<Text>().font = uiGlobalText.font;
var playerCountComponent = gObjLeaderboard.AddComponent<LeaderboardPlayerCount>();
playerCountComponent.Init(__instance, uiGlobalText, gObjLoading);
playerCountComponent.Init(__instance, uiGlobalText);
}
}
}