mirror of
https://github.com/muskit/H3VR-TNH-Quality-of-Life-Improvements.git
synced 2026-06-02 20:24:26 -07:00
stop searching for TNHLBPC after 120s, add option for hp text visibility
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+23
-19
@@ -19,33 +19,36 @@ namespace TNHQoLImprovements
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{
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var canvas = gObjHUD.GetComponent<Canvas>();
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var gObjBG = new GameObject();
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var tranHPTitle = gObjHUD.transform.Find("Label_Title (1)");
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var tranHP = gObjHUD.transform.Find("Label_Title");
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Transform[] tranHPText = {
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gObjHUD.transform.Find("Label_Title (1)"),
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gObjHUD.transform.Find("Label_Title")
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};
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// apply background
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if (MeatKitPlugin.showHPBackground.Value)
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if (MeatKitPlugin.cfgShowHPBackground.Value)
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{
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gObjBG.transform.parent = gObjHUD.transform;
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gObjBG.transform.SetSiblingIndex(0);
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gObjBG.transform.localPosition = new Vector3(0, 1, 0);
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gObjBG.transform.localRotation = Quaternion.identity;
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gObjBG.transform.localScale = tranHP.localScale;
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gObjBG.transform.localScale = tranHPText[0].localScale;
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var rawImage = gObjBG.AddComponent<RawImage>();
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rawImage.color = new Color(0, 0, 0, MeatKitPlugin.hpBackgroundOpacity.Value);
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rawImage.color = new Color(0, 0, 0, MeatKitPlugin.cfgHPBackgroundOpacity.Value);
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rawImage.rectTransform.SetWidth(100);
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rawImage.rectTransform.SetHeight(52);
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}
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// full text alphas
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tranHPTitle.GetComponent<Text>().color = Color.white;
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tranHP.GetComponent<Text>().color = Color.white;
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// text shadows
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var shadow = tranHPTitle.gameObject.AddComponent<Shadow>();
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shadow.effectColor = new Color(0, 0, 0, .95f);
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shadow.effectDistance = new Vector2(0.5f, -0.5f);
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shadow = tranHP.gameObject.AddComponent<Shadow>();
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shadow.effectColor = new Color(0, 0, 0, .95f);
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shadow.effectDistance = new Vector2(0.5f, -0.5f);
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if (MeatKitPlugin.cfgSolidifyHPText.Value)
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{
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foreach (var text in tranHPText)
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{
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// full alpha
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text.GetComponent<Text>().color = Color.white;
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// drop shadow
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var shadow = text.gameObject.AddComponent<Shadow>();
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shadow.effectColor = new Color(0, 0, 0, .95f);
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shadow.effectDistance = new Vector2(0.5f, -0.5f);
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}
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}
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}
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// Use this for initialization
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@@ -54,10 +57,11 @@ namespace TNHQoLImprovements
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tnhManager = GameObject.Find("_GameManager").GetComponent<TNH_Manager>();
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gObjHUD = GameObject.Find("HealthBar(Clone)/f");
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ImproveHPTextReadability();
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if (MeatKitPlugin.showTokens.Value)
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if(MeatKitPlugin.cfgShowHPBackground.Value || MeatKitPlugin.cfgSolidifyHPText.Value)
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ImproveHPTextReadability();
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if (MeatKitPlugin.cfgShowTokens.Value)
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Instantiate(MeatKitPlugin.bundle.LoadAsset<GameObject>("TokenCounter"));
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if (MeatKitPlugin.showHolds.Value)
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if (MeatKitPlugin.cfgShowHolds.Value)
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Instantiate(MeatKitPlugin.bundle.LoadAsset<GameObject>("HoldCounter"));
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}
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#endregion
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