1.1.0 release! many new features.

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# TNH Quality of Life Improvements
This mod adds quality of life improvements to the *Take and Hold* experience.
Ever got frustrated checking your HP against a bright ceiling in TNH?
Have you forgotten how many Holds you're playing for, so you don't know if you should spend all your tokens?
And... wait, which hold are you on again?
**This mod adds quality of life improvements to the *Take and Hold* experience that help with these questions, and then some.**
## Features
* Better Health counter visibility
* Token and hold counter on wrist
* Better health counter visibility
* Token, hold, and wave counter on radar hand
* Player count for online leaderboards; see how you stack up!
* Won't work with [*TakeAndHoldTweaker*](https://h3vr.thunderstore.io/package/devyndamonster/TakeAndHoldTweaker/) installed
* Numerical representation of tokens at item stations
* Expiration indication for health crystals (configurable to multiple types)
* ...and possibly more!
Enable/disable these features in your mod manager's *Config editor*.
Toggle and customize these features in your mod manager's *Config editor*.
For any issues/ideas, please create an issue on the GitHub repo (linked on Thunderstore page).
## Changelog
1.1.0
* Added Health Crystals expiration indicator
* [TNH] Added win/lose count on hold counter
* [TNH] Added enemy waves counter (substitutes token counter during hold if enabled)
* [TNH] Added token numerical representation to shop
* [TNH] Extra info from this mod now shows in game over
* Added expiration indicators to Health Crystals
* Health readability now applies outside of Take and Hold
1.0.1
* Fixed the in-play improvements only applying to Classic Hallways map (whoops!!)