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1.1.0 release! many new features.
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@@ -7,7 +7,6 @@ namespace TNHQoLImprovements
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{
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public static void ImproveHPTextReadability(GameObject gObjHUD)
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{
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Debug.Log("gObjHUD: " + gObjHUD);
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var canvas = gObjHUD.GetComponent<Canvas>();
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var gObjBG = new GameObject();
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Transform[] tranHPText = {
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