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1.1.0 release! many new features.
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@@ -29,5 +29,7 @@ public class UIRingTimer : MonoBehaviour {
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float amount = (endTime - Time.time) / length;
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ringImg.fillAmount = Mathf.Clamp01(amount);
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transform.LookAt(MeatKitPlugin.playerCamera.transform);
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}
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}
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