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H3VR-TNH-Quality-of-Life-Im…/Assets/Alloy/Scripts/MaterialMapChannelPacker/Config/UnityPackedPack.asset
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2022-01-22 20:13:49 -08:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f11657fe81562504cb1b05d4e700d54d, type: 3}
m_Name: UnityPackedPack
m_EditorClassIdentifier:
Title: Unity PM
Suffix: _AlloyUPM
VarianceBias: 1
ImportSettings:
IsLinear: 1
Filter: 2
DefaultCompressed: 1
Channels:
- Title: Metallic
HelpText: Black = Non-metal, White = Metal
BackgroundColor: {r: 0.5882353, g: 0, b: 0, a: 1}
CanInvert: 1
InvertByDefault: 0
InputChannels: 1
OutputChannels: 1
RoughnessCorrect: 0
OutputVariance: 0
HideChannel: 0
DefaultMode: 4
- Title: Occlusion
HelpText: Black = Occluded, White = Unoccluded
BackgroundColor: {r: 0, g: 0.584, b: 0.052, a: 1}
CanInvert: 1
InvertByDefault: 0
InputChannels: 2
OutputChannels: 2
RoughnessCorrect: 0
OutputVariance: 0
HideChannel: 0
DefaultMode: 4
- Title: Specularity
HelpText: Black = Air, Gray = Paint, White = Gems
BackgroundColor: {r: 0.043137256, g: 0, b: 0.5803922, a: 1}
CanInvert: 1
InvertByDefault: 0
InputChannels: 4
OutputChannels: 4
RoughnessCorrect: 0
OutputVariance: 0
HideChannel: 0
DefaultMode: 1
- Title: Smoothness
HelpText: Black = Rough, White = Smooth
BackgroundColor: {r: 0, g: 0, b: 0, a: 1}
CanInvert: 1
InvertByDefault: 1
InputChannels: 8
OutputChannels: 8
RoughnessCorrect: 1
OutputVariance: 0
HideChannel: 0
DefaultMode: 4