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H3VR-TNH-Quality-of-Life-Im…/Assets/Alloy/Shaders/Definition/OrientedCore.cginc
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2022-01-22 20:13:49 -08:00

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// Alloy Physical Shader Framework
// Copyright 2013-2017 RUST LLC.
// http://www.alloy.rustltd.com/
/////////////////////////////////////////////////////////////////////////////////
/// @file Oriented.cginc
/// @brief Oriented Blend & Core shader definition.
/////////////////////////////////////////////////////////////////////////////////
#ifndef ALLOY_SHADERS_DEFINITION_ORIENTED_CGINC
#define ALLOY_SHADERS_DEFINITION_ORIENTED_CGINC
#define A_ORIENTED_TEXTURES_ON
#define A_ORIENTED_TEXTURES_BLEND_OFF
#include "Assets/Alloy/Shaders/Lighting/Standard.cginc"
#include "Assets/Alloy/Shaders/Type/Standard.cginc"
void aSurfaceShader(
inout ASurface s)
{
aOrientedTextures(s);
aCutout(s);
}
#endif // ALLOY_SHADERS_DEFINITION_ORIENTED_CGINC