mirror of
https://github.com/muskit/H3VR-TNH-Quality-of-Life-Improvements.git
synced 2026-06-02 20:24:26 -07:00
147 lines
5.7 KiB
C#
147 lines
5.7 KiB
C#
#if H3VR_IMPORTED
|
|
using HarmonyLib;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using BepInEx;
|
|
using BepInEx.Bootstrap;
|
|
using BepInEx.Configuration;
|
|
using UnityEngine;
|
|
using UnityEngine.SceneManagement;
|
|
|
|
using TNHQoLImprovements;
|
|
|
|
/*
|
|
* SUPER LARGE WARNING ABOUT THIS CLASS
|
|
* This class can be used to add custom behaviour to your generated BepInEx plugin.
|
|
* Please note, however, that all of the things in here already are REQUIRED and CANNOT BE CHANGED.
|
|
* There are LARGE TEXT WARNINGS above such items so you don't forget.
|
|
* You may add to this class so long as you do not modify anything with those notices (lest you want build errors)
|
|
*
|
|
* The class name and BepInPlugin attribute are modified at build-time to reflect your build settings.
|
|
* BepInDependency attributes will automatically be generated if they're required by a build item, otherwise
|
|
* may add it yourself here.
|
|
*/
|
|
|
|
// DO NOT REMOVE OR CHANGE ANY OF THESE ATTRIBUTES
|
|
[BepInPlugin("MeatKit", "MeatKit Plugin", "1.0.0")]
|
|
[BepInProcess("h3vr.exe")]
|
|
|
|
// DO NOT CHANGE THE NAME OF THIS CLASS.
|
|
public class MeatKitPlugin : BaseUnityPlugin
|
|
{
|
|
// DO NOT CHANGE OR REMOVE THIS FIELD.
|
|
#pragma warning disable 414
|
|
private static readonly string BasePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
|
|
#pragma warning restore 414
|
|
public static AssetBundle bundle;
|
|
public static ConfigEntry<bool> cfgShowLPC;
|
|
public static ConfigEntry<bool> cfgSolidifyHPText;
|
|
public static ConfigEntry<bool> cfgShowHPBackground;
|
|
public static ConfigEntry<float> cfgHPBackgroundOpacity;
|
|
public static ConfigEntry<bool> cfgShowTokens;
|
|
public static ConfigEntry<bool> cfgShowHolds;
|
|
|
|
private static InPlay instance;
|
|
|
|
private bool lpcModGone = false;
|
|
private float lpcModSearchTimeEnd;
|
|
|
|
private Harmony harmony;
|
|
|
|
private void SceneChanged(Scene from, Scene to)
|
|
{
|
|
//Logger.LogInfo(string.Format("scene chg: {0} --> {1}", from.name, to.name));
|
|
Logger.LogInfo("_GameManager present: " + (GameObject.Find("_GameManager") != null));
|
|
Logger.LogInfo("TNH_Manager object present: " + (FindObjectOfType<FistVR.TNH_Manager>() != null));
|
|
if(GameObject.Find("_GameManager") != null || FindObjectOfType<FistVR.TNH_Manager>() != null)
|
|
{
|
|
Logger.LogInfo("We are in a TNH game!");
|
|
instance = new GameObject().AddComponent<InPlay>();
|
|
}
|
|
else
|
|
{
|
|
Logger.LogInfo("We are NOT in a TNH game!");
|
|
Destroy(instance);
|
|
}
|
|
}
|
|
|
|
public MeatKitPlugin(): base()
|
|
{
|
|
harmony = new Harmony("muskit.TNHQualityOfLifeImprovements");
|
|
}
|
|
|
|
private void Awake()
|
|
{
|
|
// load asset bundle
|
|
bundle = AssetBundle.LoadFromFile(Path.Combine(BasePath, "tnh_qol_improvements"));
|
|
SceneManager.activeSceneChanged += SceneChanged;
|
|
LoadAssets();
|
|
|
|
// setup configuration
|
|
cfgShowHPBackground = Config.Bind("Health Counter",
|
|
"Background enabled",
|
|
true,
|
|
"Apply a background to the health text.");
|
|
cfgHPBackgroundOpacity = Config.Bind("Health Counter",
|
|
"Background opacity",
|
|
0.74f,
|
|
"Set opacity of health text's background (if enabled).");
|
|
cfgSolidifyHPText = Config.Bind("Health Counter",
|
|
"Solidify HP text",
|
|
true,
|
|
"Set opacity of HP text to full and give it a shadow.");
|
|
cfgShowLPC = Config.Bind("Game Info",
|
|
"Show player count in online leaderboards",
|
|
true,
|
|
"Shows the number of players in the currently selected TNH leaderboard.");
|
|
cfgShowTokens = Config.Bind("Game Info",
|
|
"Show Tokens",
|
|
true,
|
|
"Shows how many tokens the player has by their radar hand.");
|
|
cfgShowHolds = Config.Bind("Game Info",
|
|
"Show Holds",
|
|
true,
|
|
"Shows how many holds the player has completed by their radar hand.");
|
|
|
|
// patch KillAll code (only acts w/ health crystals)
|
|
TimedHealthCrystalPatch.Patch(harmony);
|
|
|
|
// patch leaderboard code
|
|
if (cfgShowLPC.Value)
|
|
LeaderboardPlayerCountPatch.Patch(harmony);
|
|
|
|
if(cfgShowHolds.Value)
|
|
HoldCounter.Patch(harmony);
|
|
|
|
// give 120 seconds to search for old mod, which we want to kill
|
|
lpcModSearchTimeEnd = Time.realtimeSinceStartup + 120;
|
|
}
|
|
// DO NOT EDIT.
|
|
private void LoadAssets() {}
|
|
|
|
/// <summary>
|
|
/// Its only purpose: to kill the deprecated TNH Leaderboard Player Count mod.
|
|
/// </summary>
|
|
private void Update()
|
|
{
|
|
if (lpcModGone)
|
|
return;
|
|
|
|
foreach (var plugin in Chainloader.PluginInfos)
|
|
{
|
|
if (plugin.Key == "me.muskit.tnhLeaderboardPlayerCount")
|
|
{
|
|
Logger.LogWarning("TNH Leaderboard Player Count mod detected. Destroying it to avoid interference.");
|
|
Destroy(plugin.Value.Instance);
|
|
lpcModGone = true;
|
|
}
|
|
}
|
|
|
|
if (Time.realtimeSinceStartup >= lpcModSearchTimeEnd)
|
|
{
|
|
Logger.LogInfo("Stopping search for TNH Leaderboard Player Count mod after 120 seconds.");
|
|
lpcModGone = true;
|
|
}
|
|
}
|
|
}
|
|
#endif |