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flesh out the data scan UI, tweak selection table
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@@ -32,11 +32,6 @@ public static class Consts
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public static readonly IReadOnlyDictionary<uint, string> NUM_SOURCE = _NUM_SOURCE;
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public static readonly IReadOnlyDictionary<string, uint> SOURCE_NUM = _NUM_SOURCE.ToDictionary(p => p.Value, p => p.Key);
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private static string[] _DIFFICULTIES = {
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"Normal", "Hard", "Expert", "Inferno"
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};
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public static readonly IReadOnlyList<string> DIFFICULTIES = _DIFFICULTIES;
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private static readonly Dictionary<Difficulty, string> _DIFF_LVL_KEY = new()
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{
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{Difficulty.Normal, "DifficultyNormalLv"},
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