mirror of
https://github.com/muskit/MercuryConverter.git
synced 2026-06-02 20:24:26 -07:00
move source files
This commit is contained in:
@@ -0,0 +1,119 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Data.Common;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Text.Json;
|
||||
using Avalonia.Threading;
|
||||
using MercuryConverter.UI.Views;
|
||||
using SaturnData.Notation.Core;
|
||||
using SaturnData.Notation.Serialization;
|
||||
using SaturnData.Notation.Serialization.Mer;
|
||||
using UAssetAPI;
|
||||
using UAssetAPI.ExportTypes;
|
||||
using UAssetAPI.PropertyTypes.Objects;
|
||||
using UAssetAPI.PropertyTypes.Structs;
|
||||
using UAssetAPI.UnrealTypes;
|
||||
|
||||
namespace MercuryConverter.Data;
|
||||
|
||||
public static class Database
|
||||
{
|
||||
public static ObservableCollection<Song> Songs = new();
|
||||
|
||||
public static void SetupNew(string dataPath)
|
||||
{
|
||||
Dispatcher.UIThread.Invoke(() => Songs.Clear());
|
||||
|
||||
var metadataTablePath = Path.Combine(dataPath, "MusicParameterTable.uasset");
|
||||
var metadataAsset = new UAsset(metadataTablePath, EngineVersion.VER_UE4_19);
|
||||
var metadataTable = metadataAsset.Exports[0] as DataTableExport;
|
||||
|
||||
foreach (var data in metadataTable!.Table.Data)
|
||||
{
|
||||
if (data["AssetDirectory"].ToString()!.Contains("S99"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var previewBegin = ((FloatPropertyData)data["PreviewBeginTime"]).Value;
|
||||
var previewLen = ((FloatPropertyData)data["PreviewSeconds"]).Value;
|
||||
|
||||
string? cTxt = data["CopyrightMessage"].ToString();
|
||||
|
||||
var jacketPath = $"{Path.Combine(dataPath, "jackets", data["JacketAssetName"].ToString()!)}.png";
|
||||
|
||||
try
|
||||
{
|
||||
var song = new Song
|
||||
{
|
||||
Id = data["AssetDirectory"].ToString()!,
|
||||
Rubi = data["Rubi"].ToString()!,
|
||||
Name = data["MusicMessage"].ToString()!,
|
||||
Artist = data["ArtistMessage"].ToString()!,
|
||||
Genre = ((IntPropertyData)data["ScoreGenre"]).Value,
|
||||
Source = ((UInt32PropertyData)data["VersionNo"]).Value,
|
||||
PreviewTime = previewBegin,
|
||||
PreviewLen = previewLen,
|
||||
Jacket = File.Exists(jacketPath) ? jacketPath : null,
|
||||
Copyright = (cTxt == "-" || cTxt == "") ? null : cTxt,
|
||||
};
|
||||
|
||||
foreach (Difficulty diff in Enum.GetValues(typeof(Difficulty)))
|
||||
{
|
||||
// skip non-canon difficulties
|
||||
if (diff == Difficulty.None || diff == Difficulty.WorldsEnd) continue;
|
||||
|
||||
var lvl = ((FloatPropertyData)data[Consts.DIFF_LVL_KEY[diff]]).Value;
|
||||
if (lvl == 0) continue; // skip nonexistent level
|
||||
|
||||
// check chart existence
|
||||
var chartFilePath = Path.Combine(dataPath, "MusicData", song.Id, $"{song.Id}_{Consts.DIFF_FILENAME_PREPEND[diff]}.mer");
|
||||
if (!File.Exists(chartFilePath))
|
||||
{
|
||||
// TODO: add warning message to DataScan
|
||||
Console.WriteLine($"[MISSING CHART] {song.Id} {song.Artist} - {song.Name} / {diff}");
|
||||
continue;
|
||||
}
|
||||
|
||||
// TODO: check audio existence; add warning but don't skip
|
||||
|
||||
song.Levels[(int)diff] = lvl;
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(() => Songs.Add(song));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine($"Couldn't construct a song!\n{e}");
|
||||
}
|
||||
}
|
||||
Console.WriteLine("finished music table");
|
||||
}
|
||||
|
||||
private static (Entry, Chart)? GetDiffPair(string dataPath, StructPropertyData song, Difficulty diff)
|
||||
{
|
||||
var level = ((FloatPropertyData)song[Consts.DIFF_LVL_KEY[diff]]).Value;
|
||||
if (level == 0)
|
||||
return null;
|
||||
|
||||
var id = song["AssetDirectory"].ToString()!;
|
||||
var chartFilePath = Path.Combine(dataPath, "MusicData", id, $"{id}_{Consts.DIFF_FILENAME_PREPEND[diff]}.mer");
|
||||
var clearThreshold = ((FloatPropertyData)song[Consts.DIFF_CLEAR_KEY[diff]]).Value;
|
||||
|
||||
var e = NotationSerializer.ToEntry(chartFilePath, new NotationReadArgs
|
||||
{
|
||||
InferClearThresholdFromDifficulty = false
|
||||
});
|
||||
e.ClearThreshold = clearThreshold;
|
||||
e.Difficulty = diff;
|
||||
var c = NotationSerializer.ToChart(chartFilePath, new NotationReadArgs
|
||||
{
|
||||
InferClearThresholdFromDifficulty = false
|
||||
});
|
||||
|
||||
return (e, c);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using SaturnData.Notation.Core;
|
||||
|
||||
namespace MercuryConverter.Data;
|
||||
|
||||
public static class Consts
|
||||
{
|
||||
private static Dictionary<int, string> _CATEGORY_INDEX = new()
|
||||
{
|
||||
{ -1, "Unknown"},
|
||||
{ 0, "Anime/Pop"},
|
||||
{ 1, "Vocaloid"},
|
||||
{ 2, "Touhou Project"},
|
||||
{ 3, "2.5D" },
|
||||
{ 4, "Variety" },
|
||||
{ 5, "Original" },
|
||||
{ 6, "HARDCORE TANO*C" },
|
||||
{ 7, "VTuber" },
|
||||
};
|
||||
public static readonly IReadOnlyDictionary<int, string> CATEGORY_INDEX = _CATEGORY_INDEX;
|
||||
|
||||
private static Dictionary<uint, string> _NUM_SOURCE = new()
|
||||
{
|
||||
{ 1, string.Concat(new int[] {87, 65, 67, 67, 65}.Select(i => Convert.ToChar(i))) },
|
||||
{ 2, string.Concat(new int[] {87, 65, 67, 67, 65, 32, 83}.Select(i => Convert.ToChar(i))) },
|
||||
{ 3, string.Concat(new int[] {87, 65, 67, 67, 65, 32, 76, 73, 76, 89}.Select(i => Convert.ToChar(i))) },
|
||||
{ 4, string.Concat(new int[] {87, 65, 67, 67, 65, 32, 76, 73, 76, 89, 32, 82}.Select(i => Convert.ToChar(i))) },
|
||||
{ 5, string.Concat(new int[] {87, 65, 67, 67, 65, 32, 82, 101, 118, 101, 114, 115, 101}.Select(i => Convert.ToChar(i))) }
|
||||
};
|
||||
public static readonly IReadOnlyDictionary<uint, string> NUM_SOURCE = _NUM_SOURCE;
|
||||
public static readonly IReadOnlyDictionary<string, uint> SOURCE_NUM = _NUM_SOURCE.ToDictionary(p => p.Value, p => p.Key);
|
||||
|
||||
private static readonly Dictionary<Difficulty, string> _DIFF_LVL_KEY = new()
|
||||
{
|
||||
{Difficulty.Normal, "DifficultyNormalLv"},
|
||||
{Difficulty.Hard, "DifficultyHardLv"},
|
||||
{Difficulty.Expert, "DifficultyExtremeLv"},
|
||||
{Difficulty.Inferno, "DifficultyInfernoLv"},
|
||||
};
|
||||
public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_LVL_KEY = _DIFF_LVL_KEY;
|
||||
|
||||
private static readonly Dictionary<Difficulty, string> _DIFF_FILENAME_PREPEND = new()
|
||||
{
|
||||
{Difficulty.Normal, "00"},
|
||||
{Difficulty.Hard, "01"},
|
||||
{Difficulty.Expert, "02"},
|
||||
{Difficulty.Inferno, "03"},
|
||||
};
|
||||
public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_FILENAME_PREPEND = _DIFF_FILENAME_PREPEND;
|
||||
|
||||
private static readonly Dictionary<Difficulty, string> _DIFF_CLEAR_KEY = new()
|
||||
{
|
||||
{Difficulty.Normal, "ClearNormaRateNormal"},
|
||||
{Difficulty.Hard, "ClearNormaRateHard"},
|
||||
{Difficulty.Expert, "ClearNormaRateExtreme"},
|
||||
{Difficulty.Inferno, "ClearNormaRateInferno"},
|
||||
};
|
||||
public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_CLEAR_KEY = _DIFF_CLEAR_KEY;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media;
|
||||
using SaturnData.Notation.Core;
|
||||
|
||||
namespace MercuryConverter.Data;
|
||||
|
||||
/// <summary>
|
||||
/// Combining SaturnData's Entry & Chart.
|
||||
/// </summary>
|
||||
public class Song
|
||||
{
|
||||
public required string Id { get; set; } // Snn-nnn
|
||||
public required string Name { get; set; }
|
||||
public required string Artist { get; set; }
|
||||
public required uint Source { get; set; }
|
||||
public required string Rubi { get; set; }
|
||||
public string? Copyright { get; set; } // May have never been used?
|
||||
public required int Genre { get; set; }
|
||||
public required string? Jacket { get; set; }
|
||||
public required float PreviewTime { get; set; }
|
||||
public required float PreviewLen { get; set; }
|
||||
public string SourceName => Consts.NUM_SOURCE[Source];
|
||||
public float?[] Levels { get; set; } = { null, null, null, null };
|
||||
|
||||
|
||||
// TODO: For SaturnData.Entry instances, use this Guid format:
|
||||
// MERCURY_[SONGID]_[DIFF] (each var is int)
|
||||
}
|
||||
Reference in New Issue
Block a user