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https://github.com/muskit/MercuryConverter.git
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move source files
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Before Width: | Height: | Size: 57 KiB After Width: | Height: | Size: 57 KiB |
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Before Width: | Height: | Size: 59 KiB After Width: | Height: | Size: 59 KiB |
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Before Width: | Height: | Size: 94 KiB After Width: | Height: | Size: 94 KiB |
@@ -33,7 +33,7 @@
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="_External\UAssetAPI\UAssetAPI\UAssetAPI.csproj" />
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<ProjectReference Include="_External/SaturnData/SaturnData/SaturnData.csproj" />
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<ProjectReference Include="..\_External\UAssetAPI\UAssetAPI\UAssetAPI.csproj" />
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<ProjectReference Include="../_External/SaturnData/SaturnData/SaturnData.csproj" />
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</ItemGroup>
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</Project>
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@@ -1,4 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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@@ -8,14 +7,14 @@ using Avalonia.Interactivity;
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using Avalonia.Platform.Storage;
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using Avalonia.Threading;
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using MercuryConverter.Data;
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using UAssetAPI;
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using UAssetAPI.UnrealTypes;
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namespace MercuryConverter.UI.Dialogs;
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public partial class DataScanning : UserControl
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{
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public static DataScanning? Instance { get; private set; }
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public DataScanning()
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{
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Instance = this;
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@@ -66,7 +65,7 @@ public partial class DataScanning : UserControl
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Dispatcher.UIThread.Post(() =>
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{
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ScanStatus.Text = "select your data folder...";
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ScanPath.IsVisible = false;
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ScanPath.IsVisible = true;
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ScanInfo.IsVisible = false;
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ButtonGroup.IsVisible = false;
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ProgressAnimation.IsVisible = true;
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