Files
MercuryConverter/src/Data/Database.cs
T
2025-08-21 01:13:08 -07:00

96 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Data.Common;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Text.Json;
using Avalonia.Threading;
using MercuryConverter.UI.Views;
using SaturnData.Notation.Core;
using SaturnData.Notation.Serialization;
using SaturnData.Notation.Serialization.Mer;
using UAssetAPI;
using UAssetAPI.ExportTypes;
using UAssetAPI.PropertyTypes.Objects;
using UAssetAPI.PropertyTypes.Structs;
using UAssetAPI.UnrealTypes;
namespace MercuryConverter.Data;
public static class Database
{
public static ObservableCollection<Song> Songs = new();
public static void SetupNew(string dataPath)
{
Dispatcher.UIThread.Invoke(() => Songs.Clear());
var metadataTablePath = Path.Combine(dataPath, "MusicParameterTable.uasset");
var metadataAsset = new UAsset(metadataTablePath, EngineVersion.VER_UE4_19);
var metadataTable = metadataAsset.Exports[0] as DataTableExport;
foreach (var data in metadataTable!.Table.Data)
{
if (data["AssetDirectory"].ToString()!.Contains("S99"))
{
continue;
}
var previewBegin = ((FloatPropertyData)data["PreviewBeginTime"]).Value;
var previewLen = ((FloatPropertyData)data["PreviewSeconds"]).Value;
string? cTxt = data["CopyrightMessage"].ToString();
var jacketPath = $"{Path.Combine(dataPath, "jackets", data["JacketAssetName"].ToString()!)}.png";
try
{
var song = new Song
{
Id = data["AssetDirectory"].ToString()!,
Rubi = data["Rubi"].ToString()!,
Name = data["MusicMessage"].ToString()!,
Artist = data["ArtistMessage"].ToString()!,
Genre = ((IntPropertyData)data["ScoreGenre"]).Value,
Source = ((UInt32PropertyData)data["VersionNo"]).Value,
BpmMessage = data["Bpm"].ToString()!,
PreviewTime = previewBegin,
PreviewLen = previewLen,
Jacket = File.Exists(jacketPath) ? jacketPath : null,
Copyright = (cTxt == "-" || cTxt == "") ? null : cTxt,
assetData = data,
};
foreach (Difficulty diff in Enum.GetValues(typeof(Difficulty)))
{
// skip non-canon difficulties
if (diff == Difficulty.None || diff == Difficulty.WorldsEnd) continue;
var lvl = ((FloatPropertyData)data[Consts.DIFF_LVL_KEY[diff]]).Value;
if (lvl == 0) continue; // skip nonexistent level
// check chart existence
var chartFilePath = Path.Combine(dataPath, "MusicData", song.Id, $"{song.Id}_{Consts.DIFF_FILENAME_APPEND[diff]}.mer");
if (!File.Exists(chartFilePath))
{
// TODO: add warning message to DataScan
Console.WriteLine($"[MISSING CHART] {song.Id} {song.Artist} - {song.Name} / {diff}");
continue;
}
// TODO: check audio existence; add warning but don't skip if missing
song.Levels[(int)diff] = (lvl, data[Consts.DIFF_DESIGNER_KEY[diff]].ToString()!);
}
Dispatcher.UIThread.Post(() => Songs.Add(song));
}
catch (Exception e)
{
Console.WriteLine($"Couldn't construct a song!\n{e}");
}
}
Console.WriteLine("Data setup finished.");
}
}