mirror of
https://github.com/muskit/MercuryConverter.git
synced 2026-06-02 20:24:26 -07:00
151 lines
4.6 KiB
C#
151 lines
4.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Platform.Storage;
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using Avalonia.Threading;
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using MercuryConverter.Data;
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using MercuryConverter.Utility;
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namespace MercuryConverter.UI.Dialogs;
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public partial class DataScanning : UserControl
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{
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private bool requiresUser;
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public DataScanning(bool requiresUser = true)
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{
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this.requiresUser = requiresUser;
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InitializeComponent();
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if (!Design.IsDesignMode)
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RunFlow();
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}
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public void RunFlow()
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{
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Task.Run(async () =>
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{
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if (Settings.I!.DataPath == "" || requiresUser) // no data path saved
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{
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UISelectMode();
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var selectedPath = await Utils.BeginDirSelection("Locate Data Folder", Settings.I!.DataPath);
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if (selectedPath == "") // cancelled opening folder
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{
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// TODO:
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// return and go to completed mode if scan already completed
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// continue if no scan has been completed
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// break if we already have a path but somehow not scanned
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Dispatcher.UIThread.Post(() => ScanPath.Text = "");
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UISetError("No data folder provided.");
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return;
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}
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Settings.I.DataPath = selectedPath;
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}
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Dispatcher.UIThread.Post(() => ScanPath.Text = Settings.I.DataPath);
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if (!Directory.Exists(Settings.I.DataPath))
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{
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UISetError("Folder does not exist.");
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return;
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}
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if (!(File.Exists(Path.Combine(Settings.I.DataPath, "MusicParameterTable.uasset"))
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&& File.Exists(Path.Combine(Settings.I.DataPath, "MusicParameterTable.uexp"))))
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{
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UISetError("Missing MusicParameterTable asset files.\nPlease ensure you've set up your data folder properly!");
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return;
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}
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UIScanningMode(Settings.I.DataPath);
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Database.SetupNew(Settings.I.DataPath);
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if (requiresUser) // TODO: or if there are warnings
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UIScanCompletedMode();
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else
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Dispatcher.UIThread.Post(() => MainWindow.Instance!.Dialog.IsOpen = false);
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});
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}
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private void UISelectMode()
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{
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UISetError();
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Dispatcher.UIThread.Post(() =>
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{
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ScanStatus.Text = "select your data folder...";
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ScanPath.IsVisible = false;
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ScanInfo.IsVisible = false;
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ButtonGroup.IsVisible = false;
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ProgressAnimation.IsVisible = true;
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});
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}
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private void UIScanningMode(string path)
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{
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UISetError();
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Dispatcher.UIThread.Post(() =>
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{
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ScanStatus.Text = "scanning...";
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ScanPath.IsVisible = true;
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ScanPath.Text = path;
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ScanInfo.IsVisible = false;
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ButtonGroup.IsVisible = false;
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ProgressAnimation.IsVisible = true;
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});
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}
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private void UIScanCompletedMode()
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{
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Dispatcher.UIThread.Post(() =>
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{
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ScanStatus.Text = "scan complete";
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ScanPath.IsVisible = true;
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ScanInfo.IsVisible = true;
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ScanInfoCountText.Text = Database.Songs.Count.ToString();
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ButtonGroup.IsVisible = true;
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ProgressAnimation.IsVisible = false;
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});
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}
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/// <summary>
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/// Use only when a scan is no longer running.
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/// </summary>
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/// <param name="error"></param>
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private void UISetError(string? error = null)
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{
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Dispatcher.UIThread.Post(() =>
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{
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if (error == null)
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{
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ScanError.IsVisible = false;
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return;
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}
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requiresUser = true;
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ScanError.IsVisible = true;
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ErrorText.Text = error;
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ScanPath.IsVisible = ScanPath.Text == "" ? false : true;
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ScanInfo.IsVisible = false;
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ProgressAnimation.IsVisible = false;
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ButtonGroup.IsVisible = true;
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ScanStatus.Text = "an error has occurred";
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});
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}
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private void CloseHandler(object sender, RoutedEventArgs args)
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{
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Dispatcher.UIThread.Post(() =>
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{
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MainWindow.Instance!.Dialog.IsOpen = false;
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});
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}
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private void OpenFolderHandler(object sender, RoutedEventArgs args)
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{
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requiresUser = true;
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RunFlow();
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}
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} |