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WacK/Assets/Scripts/Data/Chart/Note.cs
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using System.Collections.Generic;
namespace WacK.Data.Chart
{
/// <summary>
/// Base class for various in-play note types.
/// </summary>
public abstract class Note
{
/// <summary>
/// Time in milliseconds which the note occurs.
/// </summary>
public double time = 0;
/// <summary>
/// Time of the note in MeasureBeat.
/// </summary>
public MeasureBeat measureBeat;
/// <summary>
/// The note's radial position out of 60.
/// </summary>
public int? position;
/// <summary>
/// The radial size of the note.
/// 1 <= size <= 60
/// </summary>
public int? size;
public Note(double time, MeasureBeat measureBeat, int? position = null, int? size = null)
{
this.time = time;
this.measureBeat = measureBeat;
this.position = position;
this.size = size;
}
public Note()
{
}
}
}