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WacK/Scripts/Scenes/Startup.cs
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using Godot;
using System;
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using WacK.MusicDB;
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namespace WacK.Scenes
{
public partial class Startup : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
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Database.Init();
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// Change scenes
GetTree().ChangeSceneToFile("res://Scenes/DebugChartLoader.tscn");
}
}
}