experiment with cone tunnel size

This commit is contained in:
muskit
2023-09-14 16:48:11 -07:00
parent 5c678c1ddb
commit 002ff7b1ff
+86 -80
View File
@@ -45,7 +45,7 @@ blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_40gjx") shadow_mesh = SubResource("ArrayMesh_40gjx")
[sub_resource type="ViewportTexture" id="ViewportTexture_ln6xl"] [sub_resource type="ViewportTexture" id="ViewportTexture_ln6xl"]
viewport_path = NodePath("2D Viewport") viewport_path = NodePath("SubViewportContainer/2D Viewport")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3rv8i"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3rv8i"]
resource_local_to_scene = true resource_local_to_scene = true
@@ -79,94 +79,18 @@ near = 0.001
far = 20.0 far = 20.0
[node name="Cone" type="Node3D" parent="Node3D"] [node name="Cone" type="Node3D" parent="Node3D"]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.5, 0, 0, 0)
[node name="RootNode" type="Node3D" parent="Node3D/Cone"] [node name="RootNode" type="Node3D" parent="Node3D/Cone"]
transform = Transform3D(8.74228e-08, 4.37114e-08, 1, -1, 4.37114e-08, 8.74228e-08, -4.37114e-08, -1, 4.37114e-08, 0, 0, 0)
[node name="Cylinder" type="MeshInstance3D" parent="Node3D/Cone/RootNode"] [node name="Cylinder" type="MeshInstance3D" parent="Node3D/Cone/RootNode"]
transform = Transform3D(100, 0, 0, 0, -4.37114e-06, 100, 0, -100, -4.37114e-06, 0, 0, 0) transform = Transform3D(100, 0, 0, 0, 100, 0, 0, 0, 100, 0, 0, 0)
gi_mode = 0 gi_mode = 0
mesh = SubResource("ArrayMesh_qc82q") mesh = SubResource("ArrayMesh_qc82q")
skeleton = NodePath("") skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_3rv8i") surface_material_override/0 = SubResource("StandardMaterial3D_3rv8i")
[node name="2D Viewport" type="SubViewport" parent="."]
disable_3d = true
own_world_3d = true
transparent_bg = true
handle_input_locally = false
msaa_2d = 1
size = Vector2i(1920, 1920)
render_target_update_mode = 4
[node name="Base" type="Control" parent="2D Viewport"]
clip_contents = true
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Camera2D" type="Camera2D" parent="2D Viewport/Base"]
position = Vector2(0, -1920)
anchor_mode = 0
enabled = false
[node name="Shadow" type="TextureRect" parent="2D Viewport/Base"]
layout_mode = 2
offset_top = 1920.0
offset_right = 100.0
offset_bottom = 3840.0
rotation = -1.5708
texture = SubResource("GradientTexture1D_vv2ac")
expand_mode = 1
[node name="Line" type="TextureRect" parent="2D Viewport/Base"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -960.0
offset_top = -25.0
offset_bottom = -8.01501
grow_horizontal = 2
grow_vertical = 0
texture = ExtResource("2_lkl1c")
expand_mode = 1
[node name="Line2" type="TextureRect" parent="2D Viewport/Base"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_top = -25.0
offset_right = 960.0
offset_bottom = -8.01501
grow_horizontal = 2
grow_vertical = 0
texture = ExtResource("2_lkl1c")
expand_mode = 1
[node name="Label" type="Label" parent="2D Viewport/Base"]
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -970.0
offset_right = 1885.0
offset_bottom = -4.99927
grow_vertical = 0
size_flags_vertical = 3
text = "1 2 3 4 5 6 7 10"
label_settings = SubResource("LabelSettings_dj3ei")
horizontal_alignment = 1
vertical_alignment = 2
[node name="SubViewportContainer" type="SubViewportContainer" parent="."] [node name="SubViewportContainer" type="SubViewportContainer" parent="."]
anchors_preset = 2 anchors_preset = 2
anchor_top = 1.0 anchor_top = 1.0
@@ -176,3 +100,85 @@ offset_right = 1920.0
offset_bottom = -1080.0 offset_bottom = -1080.0
grow_vertical = 0 grow_vertical = 0
stretch = true stretch = true
[node name="2D Viewport" type="SubViewport" parent="SubViewportContainer"]
disable_3d = true
own_world_3d = true
transparent_bg = true
handle_input_locally = false
msaa_2d = 1
size = Vector2i(1920, 1920)
render_target_update_mode = 4
[node name="Base" type="Control" parent="SubViewportContainer/2D Viewport"]
clip_contents = true
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Camera2D" type="Camera2D" parent="SubViewportContainer/2D Viewport/Base"]
position = Vector2(0, -1920)
anchor_mode = 0
enabled = false
[node name="Shadow" type="TextureRect" parent="SubViewportContainer/2D Viewport/Base"]
layout_mode = 2
offset_top = 1920.0
offset_right = 100.0
offset_bottom = 3840.0
rotation = -1.5708
texture = SubResource("GradientTexture1D_vv2ac")
expand_mode = 1
[node name="Line" type="TextureRect" parent="SubViewportContainer/2D Viewport/Base"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -960.0
offset_top = -45.0
offset_bottom = -13.0
grow_horizontal = 2
grow_vertical = 0
texture = ExtResource("2_lkl1c")
expand_mode = 1
[node name="Line2" type="TextureRect" parent="SubViewportContainer/2D Viewport/Base"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_top = -45.0
offset_right = 960.0
offset_bottom = -13.0
grow_horizontal = 2
grow_vertical = 0
texture = ExtResource("2_lkl1c")
expand_mode = 1
[node name="Label" type="Label" parent="SubViewportContainer/2D Viewport/Base"]
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -2236.45
offset_right = 1885.0
offset_bottom = 1.54797
grow_vertical = 0
size_flags_vertical = 3
text = "1 2 3 4 5 6 7 10
1 2 3 4 5 6 7 10
1 2 3 4 5 6 7 10
1 2 3 4 5 6 7 10
1 2 3 4 5 6 7 10
1 2 3 4 5 6 7 10"
label_settings = SubResource("LabelSettings_dj3ei")
horizontal_alignment = 1
vertical_alignment = 2