add filtering to swipe arrow mask

This commit is contained in:
muskit
2023-10-08 20:10:30 -07:00
parent 880fcde99a
commit 1f179d6a79
4 changed files with 43 additions and 25 deletions
+4 -19
View File
@@ -1,18 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://bcindeb5bakb3"]
[gd_scene load_steps=4 format=3 uid="uid://bcindeb5bakb3"]
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_e4xxi"]
[ext_resource type="Texture2D" uid="uid://cfm2r0ha81eum" path="res://_Assets/Textures/Notes/SwipeCCW.png" id="2_yb0qd"]
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_k16x0"]
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_rv322"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hasp1"]
shader = ExtResource("3_k16x0")
shader_parameter/Color = Color(0, 1, 0, 1)
shader_parameter/scrollMultiplier = 1.0
shader_parameter/arrow = ExtResource("4_rv322")
[sub_resource type="GradientTexture1D" id="GradientTexture1D_afqg4"]
width = 1
[ext_resource type="PackedScene" uid="uid://jn0eb8txbjro" path="res://Things/TunnelObjects/Notes/SwipeArrow.tscn" id="3_smdjm"]
[node name="NoteSwipeCCW" type="Control" node_paths=PackedStringArray("noteBase")]
layout_mode = 3
@@ -35,10 +25,5 @@ texture = ExtResource("2_yb0qd")
patch_margin_left = 12
patch_margin_right = 12
[node name="Control" type="TextureRect" parent="."]
material = SubResource("ShaderMaterial_hasp1")
offset_top = -64.0
offset_right = 150.0
offset_bottom = 136.0
rotation = -1.5708
texture = SubResource("GradientTexture1D_afqg4")
[node name="Control" parent="." instance=ExtResource("3_smdjm")]
layout_mode = 0
+3 -1
View File
@@ -1,15 +1,17 @@
[gd_scene load_steps=7 format=3 uid="uid://wk634bobe32k"]
[gd_scene load_steps=8 format=3 uid="uid://wk634bobe32k"]
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_aasqx"]
[ext_resource type="Texture2D" uid="uid://rrwjokjt4jb8" path="res://_Assets/Textures/Notes/SwipeCW.png" id="2_ttxox"]
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_de2t7"]
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_v0t51"]
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="5_dafyh"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kk13m"]
shader = ExtResource("3_de2t7")
shader_parameter/Color = Color(1, 0.235294, 0, 1)
shader_parameter/scrollMultiplier = 1.0
shader_parameter/arrow = ExtResource("4_v0t51")
shader_parameter/mask = ExtResource("5_dafyh")
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fa8y1"]
width = 1
@@ -0,0 +1,22 @@
[gd_scene load_steps=6 format=3 uid="uid://jn0eb8txbjro"]
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="1_3a7c4"]
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="2_nviet"]
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="3_qcc22"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hasp1"]
shader = ExtResource("1_3a7c4")
shader_parameter/Color = Color(0, 1, 0, 1)
shader_parameter/scrollMultiplier = 2.0
shader_parameter/arrow = ExtResource("2_nviet")
shader_parameter/mask = ExtResource("3_qcc22")
[sub_resource type="GradientTexture1D" id="GradientTexture1D_afqg4"]
width = 1
[node name="Control" type="TextureRect"]
material = SubResource("ShaderMaterial_hasp1")
offset_right = 275.0
offset_bottom = 1920.0
rotation = -1.5708
texture = SubResource("GradientTexture1D_afqg4")