slight tweaks to play scene & background

This commit is contained in:
msk
2023-09-02 20:11:50 -07:00
parent 1e7b872d26
commit 26a7ac1c96
5 changed files with 17 additions and 7 deletions
+10 -2
View File
@@ -1,7 +1,12 @@
[gd_scene load_steps=6 format=3 uid="uid://bqh00ot0csqmk"]
[gd_scene load_steps=7 format=3 uid="uid://bqh00ot0csqmk"]
[ext_resource type="PackedScene" uid="uid://bbvduvnoesla5" path="res://Things/TunnelObjects/3D/Background/Background.tscn" id="1_2wv7o"]
[sub_resource type="Environment" id="Environment_nefjb"]
ambient_light_source = 1
ambient_light_energy = 0.0
reflected_light_source = 1
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5cd2b"]
resource_name = "DefaultMaterial"
vertex_color_use_as_albedo = true
@@ -45,13 +50,16 @@ shading_mode = 0
[node name="Play" type="Node"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_nefjb")
[node name="Node3D" type="Node3D" parent="."]
[node name="Camera3D" type="Camera3D" parent="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.095)
fov = 60.0
near = 0.001
far = 100.0
far = 10.0
[node name="Cone" type="Node3D" parent="Node3D"]
visible = false