add bgm playback, scrolling based on bgm time

This commit is contained in:
msk
2023-09-29 16:16:44 -07:00
parent 02b7f023fd
commit 2a6e64dbfd
6 changed files with 131 additions and 44 deletions
@@ -25,7 +25,6 @@ namespace WacK.Things.TunnelObjects
holdScroll.AddChild(longThing);
longThing.Position = new Vector2(0, (float)-holdNoteData.time * Play.scrollPxPerSec);
GD.Print($"{holdNoteData.points.Count}");
if (holdNoteData.points.Count > 0)
{
NotePlay lastHold = holdNoteData;