From 3685a9e68016bdaf9ccf62e036463b66c2d8ad80 Mon Sep 17 00:00:00 2001
From: msk <15199219+muskit@users.noreply.github.com>
Date: Wed, 11 Oct 2023 02:57:24 -0700
Subject: [PATCH] refactoring
---
Scripts/Things/TunnelObjects/SnapArrows.cs | 83 +++++++++++-----------
Scripts/Things/TunnelObjects/SwipeArrow.cs | 8 +--
Scripts/Things/TunnelObjects/THNotePlay.cs | 16 +----
3 files changed, 48 insertions(+), 59 deletions(-)
diff --git a/Scripts/Things/TunnelObjects/SnapArrows.cs b/Scripts/Things/TunnelObjects/SnapArrows.cs
index 6405ad7..9f3087b 100644
--- a/Scripts/Things/TunnelObjects/SnapArrows.cs
+++ b/Scripts/Things/TunnelObjects/SnapArrows.cs
@@ -3,55 +3,58 @@ using System;
using System.Linq;
using WacK;
-public partial class SnapArrows : HBoxContainer
+namespace WacK.Things.TunnelObjects
{
- private TextureRect[] arrows = new TextureRect[20];
-
- // Called when the node enters the scene tree for the first time.
- public override void _Ready()
+ public partial class SnapArrows : HBoxContainer
{
- var c = GetChildren();
- for(int i = 0; i < 20; ++i)
- {
- arrows[i] = (TextureRect) c[i];
- }
- }
+ private TextureRect[] arrows = new TextureRect[20];
- ///
- /// Make sure to run as CallDeferred if constructing!
- ///
- ///
- ///
- ///
- public void Init(int pos, int size, bool isIn)
- {
- var nVis = Math.Clamp(size / 3, 1, 20);
-
- for(int i = 0; i < arrows.Count(); ++i)
+ // Called when the node enters the scene tree for the first time.
+ public override void _Ready()
{
- if (i < nVis)
+ var c = GetChildren();
+ for(int i = 0; i < 20; ++i)
{
- arrows[i].Visible = true;
- ((ShaderMaterial)arrows[i].Material)
- .SetShaderParameter("isIn", isIn);
- }
- else
- {
- arrows[i].Visible = false;
+ arrows[i] = (TextureRect) c[i];
}
}
- // shrink
- var s = Size;
- s.X = 0;
- Size = s;
+ ///
+ /// Make sure to run as CallDeferred if constructing!
+ ///
+ ///
+ ///
+ ///
+ public void Init(int pos, int size, bool isIn)
+ {
+ var nVis = Math.Clamp(size / 3, 1, 20);
+
+ for(int i = 0; i < arrows.Count(); ++i)
+ {
+ if (i < nVis)
+ {
+ arrows[i].Visible = true;
+ ((ShaderMaterial)arrows[i].Material)
+ .SetShaderParameter("isIn", isIn);
+ }
+ else
+ {
+ arrows[i].Visible = false;
+ }
+ }
- var (posPx, sizePx) = Util.PixelizeNote(pos, size);
- var noteCtrPos = posPx + sizePx / 2;
+ // shrink
+ var s = Size;
+ s.X = 0;
+ Size = s;
- // reposition
- var p = Position;
- p.X = -Size.X / 2 + noteCtrPos;
- Position = p;
+ var (posPx, sizePx) = Util.PixelizeNote(pos, size);
+ var noteCtrPos = posPx + sizePx / 2;
+
+ // reposition
+ var p = Position;
+ p.X = -Size.X / 2 + noteCtrPos;
+ Position = p;
+ }
}
}
diff --git a/Scripts/Things/TunnelObjects/SwipeArrow.cs b/Scripts/Things/TunnelObjects/SwipeArrow.cs
index 6a727aa..1860adc 100644
--- a/Scripts/Things/TunnelObjects/SwipeArrow.cs
+++ b/Scripts/Things/TunnelObjects/SwipeArrow.cs
@@ -12,13 +12,8 @@ namespace WacK.Things.TunnelObjects
{
shader = (ShaderMaterial) Material;
}
-
- public void SetCW(bool isCW)
- {
- shader.SetShaderParameter("isCw", isCW);
- }
- public void SetPosSize(int pos, int size)
+ public void Init(int pos, int size, bool isCW)
{
var p = Position;
var s = Size;
@@ -39,6 +34,7 @@ namespace WacK.Things.TunnelObjects
Position = p;
Size = s;
shader.SetShaderParameter("TileMult", s.Y / 64);
+ shader.SetShaderParameter("isCw", isCW);
}
}
}
\ No newline at end of file
diff --git a/Scripts/Things/TunnelObjects/THNotePlay.cs b/Scripts/Things/TunnelObjects/THNotePlay.cs
index 1f4c29a..7da7b5b 100644
--- a/Scripts/Things/TunnelObjects/THNotePlay.cs
+++ b/Scripts/Things/TunnelObjects/THNotePlay.cs
@@ -14,14 +14,6 @@ namespace WacK.Things.TunnelObjects
{
this.noteData = noteData;
SetPosSize((int)noteData.pos, (int)noteData.size);
-
- // handle swipe arrow color
- if (noteData.type == NotePlayType.SwipeCW)
- {
- var n = (SwipeArrow) FindChild("SwipeArrow");
- // n.SetCW(noteData.type == NotePlayType.SwipeCW);
- n.CallDeferred("SetCW", noteData.type == NotePlayType.SwipeCW);
- }
}
public void SetPosSize(int pos, int size)
@@ -44,19 +36,17 @@ namespace WacK.Things.TunnelObjects
nSize.X = sizePx;
noteBase.SetDeferred("size", nSize);
- // handle swipe arrow pos & size
+ // handle swipe arrow
if (noteData.type == NotePlayType.SwipeCW || noteData.type == NotePlayType.SwipeCCW)
{
var n = (SwipeArrow) FindChild("SwipeArrow");
- // n.SetPosSize(pos, size);
- n.CallDeferred("SetPosSize", pos, size);
+ n.CallDeferred("Init", pos, size, noteData.type == NotePlayType.SwipeCW);
}
- // handle snap arrow pos & size
+ // handle snap arrow
if (noteData.type == NotePlayType.SnapIn || noteData.type == NotePlayType.SnapOut)
{
var n = (SnapArrows)FindChild("SnapArrows");
- // n.SetPosSize(pos, size);
n.CallDeferred("Init", pos, size, noteData.type == NotePlayType.SnapIn);
}
}