add swipe notes' arrow (shader WIP)

This commit is contained in:
muskit
2023-10-08 15:19:27 -07:00
parent c6246131f3
commit 380489c9d2
6 changed files with 310 additions and 1 deletions
+21 -1
View File
@@ -1,11 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://wk634bobe32k"]
[gd_scene load_steps=8 format=3 uid="uid://wk634bobe32k"]
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_aasqx"]
[ext_resource type="Texture2D" uid="uid://rrwjokjt4jb8" path="res://_Assets/Textures/Notes/SwipeCW.png" id="2_ttxox"]
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_de2t7"]
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_v0t51"]
[sub_resource type="LabelSettings" id="LabelSettings_1hjvl"]
font_size = 86
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kk13m"]
shader = ExtResource("3_de2t7")
shader_parameter/Color = Color(1, 0.501961, 0, 1)
shader_parameter/scrollMultiplier = 1.0
shader_parameter/arrow = ExtResource("4_v0t51")
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fa8y1"]
width = 128
[node name="NoteSwipeCW" type="Control" node_paths=PackedStringArray("noteBase")]
layout_mode = 3
anchors_preset = 0
@@ -35,3 +46,12 @@ offset_right = 421.0
offset_bottom = -48.0
text = "<<<<<<<<<<<<<<<<<<<<<<<<"
label_settings = SubResource("LabelSettings_1hjvl")
[node name="Control" type="TextureRect" parent="."]
material = SubResource("ShaderMaterial_kk13m")
layout_mode = 0
offset_left = 382.0
offset_top = 76.0
offset_right = 510.0
offset_bottom = 332.0
texture = SubResource("GradientTexture1D_fa8y1")