add the rest of the notes
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@@ -34,6 +34,10 @@ namespace WacK.Scenes
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public static PackedScene noteTouch = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteTouch.tscn");
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public static PackedScene noteHold = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteHold.tscn");
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public static PackedScene noteChain = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteChain.tscn");
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public static PackedScene noteCW = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteSwipeCW.tscn");
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public static PackedScene noteCCW = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteSwipeCCW.tscn");
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public static PackedScene noteIn = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteSnapIn.tscn");
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public static PackedScene noteOut = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteSnapOut.tscn");
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[ExportCategory("Audio")]
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[Export]
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@@ -104,9 +108,21 @@ namespace WacK.Scenes
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case NotePlayType.Touch:
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nNote = noteTouch.Instantiate<THNotePlay>();
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break;
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case NotePlayType.Untimed:
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case NotePlayType.Chain:
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nNote = noteChain.Instantiate<THNotePlay>();
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break;
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case NotePlayType.SwipeCW:
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nNote = noteCW.Instantiate<THNotePlay>();
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break;
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case NotePlayType.SwipeCCW:
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nNote = noteCCW.Instantiate<THNotePlay>();
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break;
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case NotePlayType.SnapIn:
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nNote = noteIn.Instantiate<THNotePlay>();
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break;
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case NotePlayType.SnapOut:
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nNote = noteOut.Instantiate<THNotePlay>();
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break;
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default:
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continue;
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}
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@@ -124,7 +140,7 @@ namespace WacK.Scenes
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double time = bgmController.GetPlaybackPosition() + AudioServer.GetTimeSinceLastMix() - AudioServer.GetOutputLatency();
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var nPos = noteDisplay.Position;
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nPos.Y = (bgmController.CurTime * scrollPxPerSec) + 1910;
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nPos.Y = bgmController.CurTime * scrollPxPerSec;
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noteDisplay.Position = nPos;
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scrollDisplay.Position = nPos;
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}
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