fix chart parsing
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@@ -1,4 +1,6 @@
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using Godot;
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using WacK.Data.Chart;
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using WacK.Data.Mer;
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namespace WacK.Scenes
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{
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@@ -22,11 +24,12 @@ namespace WacK.Scenes
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// initialized by another scene, BEFORE loading this one!
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public static PlayParameters playParams;
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private void Start()
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{
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}
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private Chart chart;
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public override void _Ready()
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{
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chart = new(playParams.chartPath);
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}
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private void OnDestroy()
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{
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playParams = null;
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