what we lack in length, we make up for in girth
thicken notes to accommodate for shortened cone
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@@ -7,7 +7,7 @@
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[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_rv322"]
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[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="6_o3u8k"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_6l1er"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_qipny"]
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resource_local_to_scene = true
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shader = ExtResource("3_k16x0")
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shader_parameter/isCw = false
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@@ -29,7 +29,7 @@ layout_mode = 1
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anchors_preset = -1
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -36.0
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offset_top = -44.0
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offset_bottom = -24.0
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grow_horizontal = 2
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grow_vertical = 2
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@@ -38,7 +38,8 @@ patch_margin_left = 12
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patch_margin_right = 12
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[node name="SwipeArrow" parent="." instance=ExtResource("3_smdjm")]
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material = SubResource("ShaderMaterial_6l1er")
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material = SubResource("ShaderMaterial_qipny")
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layout_mode = 0
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offset_top = -35.0
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offset_bottom = 733.0
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offset_top = -44.0
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offset_right = 138.0
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offset_bottom = 724.0
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