reposition swipe arrow
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@@ -38,7 +38,7 @@ input_name = "uv"
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[sub_resource type="VisualShaderNodeMultiplyAdd" id="VisualShaderNodeMultiplyAdd_fd4l7"]
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[sub_resource type="VisualShaderNodeMultiplyAdd" id="VisualShaderNodeMultiplyAdd_fd4l7"]
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output_port_for_preview = 0
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output_port_for_preview = 0
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default_input_values = [0, Vector2(0, 0), 1, Vector2(1, 2), 2, Vector2(0, 0)]
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default_input_values = [0, Vector2(0, 0), 1, Vector2(1, 3), 2, Vector2(0, 0)]
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op_type = 1
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op_type = 1
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[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_o1o8t"]
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[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_o1o8t"]
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@@ -123,7 +123,7 @@ void fragment() {
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// MultiplyAdd:22
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// MultiplyAdd:22
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vec2 n_in22p1 = vec2(1.00000, 2.00000);
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vec2 n_in22p1 = vec2(1.00000, 3.00000);
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vec2 n_out22p0 = fma(n_out20p0, n_in22p1, n_out24p0);
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vec2 n_out22p0 = fma(n_out20p0, n_in22p1, n_out24p0);
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@@ -178,7 +178,7 @@ void fragment() {
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}
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}
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"
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"
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graph_offset = Vector2(-1733.92, -13.4968)
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graph_offset = Vector2(-1020.52, 5.50934)
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mode = 1
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mode = 1
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flags/light_only = false
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flags/light_only = false
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nodes/fragment/0/position = Vector2(1500, 460)
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nodes/fragment/0/position = Vector2(1500, 460)
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@@ -1,13 +1,10 @@
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[gd_scene load_steps=8 format=3 uid="uid://wk634bobe32k"]
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[gd_scene load_steps=7 format=3 uid="uid://wk634bobe32k"]
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[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_aasqx"]
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[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_aasqx"]
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[ext_resource type="Texture2D" uid="uid://rrwjokjt4jb8" path="res://_Assets/Textures/Notes/SwipeCW.png" id="2_ttxox"]
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[ext_resource type="Texture2D" uid="uid://rrwjokjt4jb8" path="res://_Assets/Textures/Notes/SwipeCW.png" id="2_ttxox"]
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[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_de2t7"]
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[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_de2t7"]
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[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_v0t51"]
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[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_v0t51"]
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[sub_resource type="LabelSettings" id="LabelSettings_1hjvl"]
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font_size = 86
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_kk13m"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_kk13m"]
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shader = ExtResource("3_de2t7")
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shader = ExtResource("3_de2t7")
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shader_parameter/Color = Color(1, 0.501961, 0, 1)
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shader_parameter/Color = Color(1, 0.501961, 0, 1)
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@@ -38,20 +35,12 @@ texture = ExtResource("2_ttxox")
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patch_margin_left = 12
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patch_margin_left = 12
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patch_margin_right = 12
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patch_margin_right = 12
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[node name="Label" type="Label" parent="."]
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layout_mode = 0
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offset_left = 9.0
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offset_top = -159.0
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offset_right = 421.0
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offset_bottom = -48.0
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text = "<<<<<<<<<<<<<<<<<<<<<<<<"
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label_settings = SubResource("LabelSettings_1hjvl")
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[node name="Control" type="TextureRect" parent="."]
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[node name="Control" type="TextureRect" parent="."]
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material = SubResource("ShaderMaterial_kk13m")
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material = SubResource("ShaderMaterial_kk13m")
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layout_mode = 0
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layout_mode = 0
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offset_left = 382.0
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offset_left = 192.0
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offset_top = 76.0
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offset_top = -174.0
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offset_right = 510.0
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offset_right = 320.0
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offset_bottom = 332.0
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offset_bottom = 18.0
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rotation = 1.5708
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texture = SubResource("GradientTexture1D_fa8y1")
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texture = SubResource("GradientTexture1D_fa8y1")
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