make SwipeArrow color changing part of the shader parameter
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@@ -10,8 +10,7 @@
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_6l1er"]
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resource_local_to_scene = true
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shader = ExtResource("3_k16x0")
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shader_parameter/ArrowColor = Color(0, 1, 0, 1)
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shader_parameter/isCwShape = false
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shader_parameter/isCw = false
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shader_parameter/TileMult = 6.0
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shader_parameter/scrollMultiplier = 2.0
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shader_parameter/arrow = ExtResource("4_rv322")
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