get background (hit area) animations working
This commit is contained in:
+23
-5
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=10 format=3 uid="uid://cyetvgmwnoy8l"]
|
||||
[gd_scene load_steps=12 format=3 uid="uid://cyetvgmwnoy8l"]
|
||||
|
||||
[ext_resource type="Shader" path="res://Shaders/Cutout2D.gdshader" id="1_f6ion"]
|
||||
[ext_resource type="Texture2D" uid="uid://dkohutwp0yujj" path="res://_Assets/Textures/HitLine/BGLine.png" id="1_w0gbp"]
|
||||
@@ -22,12 +22,22 @@ shader_parameter/mask = SubResource("ViewportTexture_oigfv")
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_djnn4"]
|
||||
offsets = PackedFloat32Array(0)
|
||||
colors = PackedColorArray(0.0308856, 0.0596563, 0.141577, 0.894118)
|
||||
colors = PackedColorArray(0.0313726, 0.0588235, 0.141176, 1)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_kn5i7"]
|
||||
gradient = SubResource("Gradient_djnn4")
|
||||
width = 2048
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_n1451"]
|
||||
interpolation_mode = 2
|
||||
interpolation_color_space = 2
|
||||
offsets = PackedFloat32Array(0, 0.376518)
|
||||
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_pibib"]
|
||||
gradient = SubResource("Gradient_n1451")
|
||||
width = 1920
|
||||
|
||||
[node name="Background" type="Control" node_paths=PackedStringArray("firstSegment")]
|
||||
material = SubResource("ShaderMaterial_h3xxm")
|
||||
custom_minimum_size = Vector2(1920, 1920)
|
||||
@@ -47,6 +57,7 @@ offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
|
||||
[node name="SubViewport" type="SubViewport" parent="FullBG"]
|
||||
transparent_bg = true
|
||||
handle_input_locally = false
|
||||
size = Vector2i(1920, 1920)
|
||||
render_target_update_mode = 4
|
||||
@@ -66,8 +77,11 @@ layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_top = 1920.0
|
||||
offset_bottom = 1920.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
rotation = -1.5708
|
||||
texture = SubResource("GradientTexture1D_kn5i7")
|
||||
expand_mode = 1
|
||||
|
||||
@@ -114,6 +128,10 @@ expand_mode = 1
|
||||
transparent_bg = true
|
||||
size = Vector2i(1920, 1920)
|
||||
|
||||
[node name="0" type="ColorRect" parent="Segment Masks"]
|
||||
offset_right = 32.0
|
||||
offset_bottom = 1920.0
|
||||
[node name="0" type="TextureRect" parent="Segment Masks"]
|
||||
anchors_preset = -1
|
||||
offset_top = 1920.0
|
||||
offset_right = 1920.0
|
||||
offset_bottom = 1952.0
|
||||
rotation = -1.5708
|
||||
texture = SubResource("GradientTexture1D_pibib")
|
||||
|
||||
Reference in New Issue
Block a user