slightly adjust cone UV

This commit is contained in:
msk
2023-10-09 18:29:11 -07:00
parent 8e5f5d8daa
commit 8d117dd3fe
+5 -2
View File
@@ -60,11 +60,12 @@ transparency = 1
shading_mode = 0 shading_mode = 0
albedo_texture = SubResource("ViewportTexture_ln6xl") albedo_texture = SubResource("ViewportTexture_ln6xl")
uv1_scale = Vector3(-1, 1, 1) uv1_scale = Vector3(-1, 1, 1)
uv1_offset = Vector3(0, -0.001, 0)
[sub_resource type="ViewportTexture" id="ViewportTexture_w20vk"] [sub_resource type="ViewportTexture" id="ViewportTexture_w20vk"]
viewport_path = NodePath("Mask") viewport_path = NodePath("Mask")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5dbep"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_exkdy"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("3_rjbyl") shader = ExtResource("3_rjbyl")
shader_parameter/mask = SubResource("ViewportTexture_w20vk") shader_parameter/mask = SubResource("ViewportTexture_w20vk")
@@ -162,7 +163,7 @@ anchor_mode = 0
editor_draw_screen = false editor_draw_screen = false
[node name="Background" parent="2D Viewport/Viewport Control" instance=ExtResource("2_8g6gv")] [node name="Background" parent="2D Viewport/Viewport Control" instance=ExtResource("2_8g6gv")]
material = SubResource("ShaderMaterial_5dbep") material = SubResource("ShaderMaterial_exkdy")
layout_mode = 1 layout_mode = 1
offset_top = -1920.0 offset_top = -1920.0
offset_right = 1920.0 offset_right = 1920.0
@@ -271,6 +272,8 @@ anchor_bottom = 1.0
grow_vertical = 0 grow_vertical = 0
[node name="NoteSwipeCW" parent="2D Viewport/Viewport Control/Scroll Anchor/Notes Scroll" instance=ExtResource("5_bea86")] [node name="NoteSwipeCW" parent="2D Viewport/Viewport Control/Scroll Anchor/Notes Scroll" instance=ExtResource("5_bea86")]
offset_top = -1798.51
offset_bottom = -1774.51
[node name="AudioStreamPlayer BGM" type="AudioStreamPlayer" parent="."] [node name="AudioStreamPlayer BGM" type="AudioStreamPlayer" parent="."]
script = ExtResource("4_c2dke") script = ExtResource("4_c2dke")