a bit more attempt at shader work
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@@ -1,10 +1,18 @@
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[gd_scene load_steps=4 format=3 uid="uid://bcindeb5bakb3"]
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[gd_scene load_steps=7 format=3 uid="uid://bcindeb5bakb3"]
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[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_e4xxi"]
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[ext_resource type="Texture2D" uid="uid://cfm2r0ha81eum" path="res://_Assets/Textures/Notes/SwipeCCW.png" id="2_yb0qd"]
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[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_k16x0"]
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[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_rv322"]
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[sub_resource type="LabelSettings" id="LabelSettings_up7en"]
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font_size = 86
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_hasp1"]
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shader = ExtResource("3_k16x0")
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shader_parameter/Color = Color(0, 1, 0, 1)
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shader_parameter/scrollMultiplier = 1.0
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shader_parameter/arrow = ExtResource("4_rv322")
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_afqg4"]
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width = 1
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[node name="NoteSwipeCCW" type="Control" node_paths=PackedStringArray("noteBase")]
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layout_mode = 3
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@@ -27,10 +35,10 @@ texture = ExtResource("2_yb0qd")
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patch_margin_left = 12
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patch_margin_right = 12
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[node name="Label" type="Label" parent="."]
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offset_left = 9.0
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offset_top = -159.0
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offset_right = 421.0
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offset_bottom = -48.0
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text = ">>>>>>>>>>>>>>>>"
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label_settings = SubResource("LabelSettings_up7en")
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[node name="Control" type="TextureRect" parent="."]
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material = SubResource("ShaderMaterial_hasp1")
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offset_top = -64.0
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offset_right = 150.0
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offset_bottom = 136.0
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rotation = -1.5708
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texture = SubResource("GradientTexture1D_afqg4")
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