swipe arrow progress
This commit is contained in:
+6
-3
@@ -1,10 +1,11 @@
|
|||||||
[gd_scene load_steps=19 format=3 uid="uid://bqh00ot0csqmk"]
|
[gd_scene load_steps=20 format=3 uid="uid://bqh00ot0csqmk"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://Scripts/Scenes/Play/Play.cs" id="1_asytu"]
|
[ext_resource type="Script" path="res://Scripts/Scenes/Play/Play.cs" id="1_asytu"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cyetvgmwnoy8l" path="res://Things/Background.tscn" id="2_8g6gv"]
|
[ext_resource type="PackedScene" uid="uid://cyetvgmwnoy8l" path="res://Things/Background.tscn" id="2_8g6gv"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cfvv520hv5lss" path="res://_Assets/Textures/background-placeholder.jpg" id="2_k05nq"]
|
[ext_resource type="Texture2D" uid="uid://cfvv520hv5lss" path="res://_Assets/Textures/background-placeholder.jpg" id="2_k05nq"]
|
||||||
[ext_resource type="Shader" path="res://Shaders/Cutout2D.gdshader" id="3_rjbyl"]
|
[ext_resource type="Shader" path="res://Shaders/Cutout2D.gdshader" id="3_rjbyl"]
|
||||||
[ext_resource type="Script" path="res://Scripts/Scenes/Play/Audio/BGM.cs" id="4_c2dke"]
|
[ext_resource type="Script" path="res://Scripts/Scenes/Play/Audio/BGM.cs" id="4_c2dke"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://wk634bobe32k" path="res://Things/TunnelObjects/Notes/NoteSwipeCW.tscn" id="5_bea86"]
|
||||||
[ext_resource type="Script" path="res://Scripts/Scenes/Play/Audio/SFX.cs" id="5_owrd5"]
|
[ext_resource type="Script" path="res://Scripts/Scenes/Play/Audio/SFX.cs" id="5_owrd5"]
|
||||||
|
|
||||||
[sub_resource type="Environment" id="Environment_nefjb"]
|
[sub_resource type="Environment" id="Environment_nefjb"]
|
||||||
@@ -63,7 +64,7 @@ uv1_scale = Vector3(-1, 1, 1)
|
|||||||
[sub_resource type="ViewportTexture" id="ViewportTexture_w20vk"]
|
[sub_resource type="ViewportTexture" id="ViewportTexture_w20vk"]
|
||||||
viewport_path = NodePath("Mask")
|
viewport_path = NodePath("Mask")
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_a4jpv"]
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5dbep"]
|
||||||
resource_local_to_scene = true
|
resource_local_to_scene = true
|
||||||
shader = ExtResource("3_rjbyl")
|
shader = ExtResource("3_rjbyl")
|
||||||
shader_parameter/mask = SubResource("ViewportTexture_w20vk")
|
shader_parameter/mask = SubResource("ViewportTexture_w20vk")
|
||||||
@@ -161,7 +162,7 @@ anchor_mode = 0
|
|||||||
editor_draw_screen = false
|
editor_draw_screen = false
|
||||||
|
|
||||||
[node name="Background" parent="2D Viewport/Viewport Control" instance=ExtResource("2_8g6gv")]
|
[node name="Background" parent="2D Viewport/Viewport Control" instance=ExtResource("2_8g6gv")]
|
||||||
material = SubResource("ShaderMaterial_a4jpv")
|
material = SubResource("ShaderMaterial_5dbep")
|
||||||
layout_mode = 1
|
layout_mode = 1
|
||||||
offset_top = -1920.0
|
offset_top = -1920.0
|
||||||
offset_right = 1920.0
|
offset_right = 1920.0
|
||||||
@@ -269,6 +270,8 @@ anchor_top = 1.0
|
|||||||
anchor_bottom = 1.0
|
anchor_bottom = 1.0
|
||||||
grow_vertical = 0
|
grow_vertical = 0
|
||||||
|
|
||||||
|
[node name="NoteSwipeCW" parent="2D Viewport/Viewport Control/Scroll Anchor/Notes Scroll" instance=ExtResource("5_bea86")]
|
||||||
|
|
||||||
[node name="AudioStreamPlayer BGM" type="AudioStreamPlayer" parent="."]
|
[node name="AudioStreamPlayer BGM" type="AudioStreamPlayer" parent="."]
|
||||||
script = ExtResource("4_c2dke")
|
script = ExtResource("4_c2dke")
|
||||||
|
|
||||||
|
|||||||
@@ -132,11 +132,11 @@ namespace WacK.Scenes
|
|||||||
default:
|
default:
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
noteDisplay.AddChild(nNote);
|
||||||
nNote.Init(note);
|
nNote.Init(note);
|
||||||
var nPos = nNote.Position;
|
var nPos = nNote.Position;
|
||||||
nPos.Y = msNote.Key * -ScrollPxPerSec;
|
nPos.Y = msNote.Key * -ScrollPxPerSec;
|
||||||
nNote.Position = nPos;
|
nNote.Position = nPos;
|
||||||
noteDisplay.AddChild(nNote);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,37 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace WacK.Things.TunnelObjects
|
||||||
|
{
|
||||||
|
[Tool]
|
||||||
|
public partial class SwipeArrow : Control
|
||||||
|
{
|
||||||
|
public readonly Color COLOR_CW = new("#FF8000");
|
||||||
|
public readonly Color COLOR_CCW = new("#00FF00");
|
||||||
|
|
||||||
|
private ShaderMaterial shader;
|
||||||
|
|
||||||
|
public override void _EnterTree()
|
||||||
|
{
|
||||||
|
shader = (ShaderMaterial) Material;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetCW(bool isCW)
|
||||||
|
{
|
||||||
|
shader.SetShaderParameter("ArrowColor", isCW ? COLOR_CW : COLOR_CCW);
|
||||||
|
shader.SetShaderParameter("isCwShape", isCW);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetPosSize(int pos, int size)
|
||||||
|
{
|
||||||
|
var p = Position;
|
||||||
|
p.X = Constants.BASE_2D_RESOLUTION / 60 * pos;
|
||||||
|
Position = p;
|
||||||
|
|
||||||
|
var s = Size;
|
||||||
|
s.Y = Constants.BASE_2D_RESOLUTION / 60 * size;
|
||||||
|
Size = s;
|
||||||
|
shader.SetShaderParameter("TileMult", s.Y / 64);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -9,34 +9,54 @@ namespace WacK.Things.TunnelObjects
|
|||||||
private NinePatchRect noteBase;
|
private NinePatchRect noteBase;
|
||||||
public NotePlay noteData;
|
public NotePlay noteData;
|
||||||
|
|
||||||
public void Init(NotePlay noteData)
|
public async void Init(NotePlay noteData)
|
||||||
{
|
{
|
||||||
|
await ToSignal(GetTree(), SceneTree.SignalName.ProcessFrame);
|
||||||
|
|
||||||
this.noteData = noteData;
|
this.noteData = noteData;
|
||||||
SetSizePos((int)noteData.pos, (int)noteData.size);
|
SetPosSize((int)noteData.pos, (int)noteData.size);
|
||||||
|
|
||||||
|
// handle swipe arrow color
|
||||||
|
if (noteData.type == NotePlayType.SwipeCW)
|
||||||
|
{
|
||||||
|
var n = (SwipeArrow) FindChild("SwipeArrow");
|
||||||
|
n.SetCW(noteData.type == NotePlayType.SwipeCW);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetSizePos(int pos, int size)
|
public void SetPosSize(int pos, int size)
|
||||||
{
|
{
|
||||||
|
var nbPos = pos;
|
||||||
|
var nbSize = size;
|
||||||
|
// TODO: end caps peak into bounds
|
||||||
if (3 <= size && size <= 59)
|
if (3 <= size && size <= 59)
|
||||||
{
|
{
|
||||||
pos += 1;
|
nbPos += 1;
|
||||||
size -= 2;
|
nbSize -= 2;
|
||||||
}
|
}
|
||||||
else if (size >= 60)
|
else if (size >= 60)
|
||||||
{
|
{
|
||||||
size = 60;
|
size = 60;
|
||||||
|
nbSize = 60;
|
||||||
noteBase.RegionRect = new Rect2(12, 0, new Vector2(488, 36));
|
noteBase.RegionRect = new Rect2(12, 0, new Vector2(488, 36));
|
||||||
noteBase.PatchMarginLeft = 0;
|
noteBase.PatchMarginLeft = 0;
|
||||||
noteBase.PatchMarginRight = 0;
|
noteBase.PatchMarginRight = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
var nPos = Position;
|
var nPos = noteBase.Position;
|
||||||
nPos.X = pos * (Constants.BASE_2D_RESOLUTION/60) - 12;
|
nPos.X = nbPos * (Constants.BASE_2D_RESOLUTION/60) - 12;
|
||||||
Position = nPos;
|
noteBase.Position = nPos;
|
||||||
|
|
||||||
var nSize = Size;
|
var nSize = noteBase.Size;
|
||||||
nSize.X = size * (Constants.BASE_2D_RESOLUTION/60) + 24;
|
nSize.X = nbSize * (Constants.BASE_2D_RESOLUTION/60) + 24;
|
||||||
Size = nSize;
|
noteBase.Size = nSize;
|
||||||
|
|
||||||
|
// handle swipe arrow size
|
||||||
|
if (noteData.type == NotePlayType.SwipeCW || noteData.type == NotePlayType.SwipeCCW)
|
||||||
|
{
|
||||||
|
var n = (SwipeArrow) FindChild("SwipeArrow");
|
||||||
|
n.SetPosSize(pos, size);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+69
-14
@@ -1,4 +1,4 @@
|
|||||||
[gd_resource type="VisualShader" load_steps=22 format=3 uid="uid://dm5rgp78v61ha"]
|
[gd_resource type="VisualShader" load_steps=27 format=3 uid="uid://dm5rgp78v61ha"]
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="1_cj2ec"]
|
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="1_cj2ec"]
|
||||||
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="2_p52jd"]
|
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="2_p52jd"]
|
||||||
@@ -39,7 +39,7 @@ operator = 2
|
|||||||
input_name = "uv"
|
input_name = "uv"
|
||||||
|
|
||||||
[sub_resource type="VisualShaderNodeMultiplyAdd" id="VisualShaderNodeMultiplyAdd_fd4l7"]
|
[sub_resource type="VisualShaderNodeMultiplyAdd" id="VisualShaderNodeMultiplyAdd_fd4l7"]
|
||||||
default_input_values = [0, Vector2(0, 0), 1, Vector2(1, 4), 2, Vector2(0, 0)]
|
default_input_values = [0, Vector2(0, 0), 1, Vector2(1, 6), 2, Vector2(0, 0)]
|
||||||
op_type = 1
|
op_type = 1
|
||||||
|
|
||||||
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_o1o8t"]
|
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_o1o8t"]
|
||||||
@@ -65,7 +65,7 @@ default_value_enabled = true
|
|||||||
default_value = 1.0
|
default_value = 1.0
|
||||||
|
|
||||||
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_u0ner"]
|
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_u0ner"]
|
||||||
parameter_name = "Color"
|
parameter_name = "ArrowColor"
|
||||||
default_value_enabled = true
|
default_value_enabled = true
|
||||||
default_value = Color(0, 1, 0, 1)
|
default_value = Color(0, 1, 0, 1)
|
||||||
|
|
||||||
@@ -76,6 +76,28 @@ parameter_name = "mask"
|
|||||||
color_default = 2
|
color_default = 2
|
||||||
texture_filter = 4
|
texture_filter = 4
|
||||||
|
|
||||||
|
[sub_resource type="VisualShaderNodeVectorCompose" id="VisualShaderNodeVectorCompose_3w723"]
|
||||||
|
default_input_values = [0, 1.0, 1, 0.0, 2, 0.0]
|
||||||
|
op_type = 0
|
||||||
|
|
||||||
|
[sub_resource type="VisualShaderNodeBooleanParameter" id="VisualShaderNodeBooleanParameter_3hrni"]
|
||||||
|
parameter_name = "isCwShape"
|
||||||
|
default_value_enabled = true
|
||||||
|
|
||||||
|
[sub_resource type="VisualShaderNodeVectorFunc" id="VisualShaderNodeVectorFunc_sy3w3"]
|
||||||
|
default_input_values = [0, Vector2(0, 0)]
|
||||||
|
op_type = 0
|
||||||
|
function = 32
|
||||||
|
|
||||||
|
[sub_resource type="VisualShaderNodeSwitch" id="VisualShaderNodeSwitch_si863"]
|
||||||
|
default_input_values = [0, false, 1, Vector3(1, 1, 1), 2, Vector3(0, 0, 0)]
|
||||||
|
op_type = 4
|
||||||
|
|
||||||
|
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_2lm10"]
|
||||||
|
parameter_name = "TileMult"
|
||||||
|
default_value_enabled = true
|
||||||
|
default_value = 6.0
|
||||||
|
|
||||||
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_13pou"]
|
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_13pou"]
|
||||||
default_input_values = [0, Quaternion(0, 0, 0, 0), 1, Quaternion(0, 0, 0, 0)]
|
default_input_values = [0, Quaternion(0, 0, 0, 0), 1, Quaternion(0, 0, 0, 0)]
|
||||||
op_type = 2
|
op_type = 2
|
||||||
@@ -90,7 +112,9 @@ operator = 2
|
|||||||
code = "shader_type canvas_item;
|
code = "shader_type canvas_item;
|
||||||
render_mode blend_mix;
|
render_mode blend_mix;
|
||||||
|
|
||||||
uniform vec4 Color : source_color = vec4(0.000000, 1.000000, 0.000000, 1.000000);
|
uniform vec4 ArrowColor : source_color = vec4(0.000000, 1.000000, 0.000000, 1.000000);
|
||||||
|
uniform bool isCwShape = false;
|
||||||
|
uniform float TileMult = 6;
|
||||||
uniform float scrollMultiplier = 1;
|
uniform float scrollMultiplier = 1;
|
||||||
uniform sampler2D arrow : filter_linear, repeat_enable;
|
uniform sampler2D arrow : filter_linear, repeat_enable;
|
||||||
uniform sampler2D mask : hint_default_transparent, filter_linear_mipmap;
|
uniform sampler2D mask : hint_default_transparent, filter_linear_mipmap;
|
||||||
@@ -99,7 +123,7 @@ uniform sampler2D mask : hint_default_transparent, filter_linear_mipmap;
|
|||||||
|
|
||||||
void fragment() {
|
void fragment() {
|
||||||
// ColorParameter:29
|
// ColorParameter:29
|
||||||
vec4 n_out29p0 = Color;
|
vec4 n_out29p0 = ArrowColor;
|
||||||
|
|
||||||
|
|
||||||
// VectorOp:13
|
// VectorOp:13
|
||||||
@@ -107,10 +131,32 @@ void fragment() {
|
|||||||
vec4 n_out13p0 = n_out29p0 * n_in13p1;
|
vec4 n_out13p0 = n_out29p0 * n_in13p1;
|
||||||
|
|
||||||
|
|
||||||
|
// BooleanParameter:35
|
||||||
|
bool n_out35p0 = isCwShape;
|
||||||
|
|
||||||
|
|
||||||
// Input:20
|
// Input:20
|
||||||
vec2 n_out20p0 = UV;
|
vec2 n_out20p0 = UV;
|
||||||
|
|
||||||
|
|
||||||
|
// VectorFunc:36
|
||||||
|
vec2 n_out36p0 = vec2(1.0) - n_out20p0;
|
||||||
|
|
||||||
|
|
||||||
|
vec3 n_out37p0;
|
||||||
|
// Switch:37
|
||||||
|
n_out37p0 = mix(vec3(n_out20p0, 0.0), vec3(n_out36p0, 0.0), float(n_out35p0));
|
||||||
|
|
||||||
|
|
||||||
|
// FloatParameter:38
|
||||||
|
float n_out38p0 = TileMult;
|
||||||
|
|
||||||
|
|
||||||
|
// VectorCompose:32
|
||||||
|
float n_in32p0 = 1.00000;
|
||||||
|
vec2 n_out32p0 = vec2(n_in32p0, n_out38p0);
|
||||||
|
|
||||||
|
|
||||||
// Input:23
|
// Input:23
|
||||||
float n_out23p0 = TIME;
|
float n_out23p0 = TIME;
|
||||||
|
|
||||||
@@ -129,8 +175,7 @@ void fragment() {
|
|||||||
|
|
||||||
|
|
||||||
// MultiplyAdd:22
|
// MultiplyAdd:22
|
||||||
vec2 n_in22p1 = vec2(1.00000, 4.00000);
|
vec2 n_out22p0 = fma(vec2(n_out37p0.xy), n_out32p0, n_out24p0);
|
||||||
vec2 n_out22p0 = fma(n_out20p0, n_in22p1, n_out24p0);
|
|
||||||
|
|
||||||
|
|
||||||
vec4 n_out14p0;
|
vec4 n_out14p0;
|
||||||
@@ -151,7 +196,7 @@ void fragment() {
|
|||||||
|
|
||||||
vec4 n_out16p0;
|
vec4 n_out16p0;
|
||||||
// Texture2D:16
|
// Texture2D:16
|
||||||
n_out16p0 = texture(mask, UV);
|
n_out16p0 = texture(mask, vec2(n_out37p0.xy));
|
||||||
float n_out16p1 = n_out16p0.r;
|
float n_out16p1 = n_out16p0.r;
|
||||||
float n_out16p2 = n_out16p0.g;
|
float n_out16p2 = n_out16p0.g;
|
||||||
float n_out16p3 = n_out16p0.b;
|
float n_out16p3 = n_out16p0.b;
|
||||||
@@ -185,7 +230,7 @@ void fragment() {
|
|||||||
|
|
||||||
}
|
}
|
||||||
"
|
"
|
||||||
graph_offset = Vector2(-894.996, 674.464)
|
graph_offset = Vector2(-782.772, -216.243)
|
||||||
mode = 1
|
mode = 1
|
||||||
flags/light_only = false
|
flags/light_only = false
|
||||||
nodes/fragment/0/position = Vector2(1500, 460)
|
nodes/fragment/0/position = Vector2(1500, 460)
|
||||||
@@ -210,21 +255,31 @@ nodes/fragment/16/position = Vector2(-60, 520)
|
|||||||
nodes/fragment/17/node = SubResource("VisualShaderNodeFloatOp_d62au")
|
nodes/fragment/17/node = SubResource("VisualShaderNodeFloatOp_d62au")
|
||||||
nodes/fragment/17/position = Vector2(540, 620)
|
nodes/fragment/17/position = Vector2(540, 620)
|
||||||
nodes/fragment/20/node = SubResource("VisualShaderNodeInput_8jykx")
|
nodes/fragment/20/node = SubResource("VisualShaderNodeInput_8jykx")
|
||||||
nodes/fragment/20/position = Vector2(-1520, 240)
|
nodes/fragment/20/position = Vector2(-1760, 60)
|
||||||
nodes/fragment/22/node = SubResource("VisualShaderNodeMultiplyAdd_fd4l7")
|
nodes/fragment/22/node = SubResource("VisualShaderNodeMultiplyAdd_fd4l7")
|
||||||
nodes/fragment/22/position = Vector2(-680, 260)
|
nodes/fragment/22/position = Vector2(-680, 260)
|
||||||
nodes/fragment/23/node = SubResource("VisualShaderNodeInput_o1o8t")
|
nodes/fragment/23/node = SubResource("VisualShaderNodeInput_o1o8t")
|
||||||
nodes/fragment/23/position = Vector2(-1540, 440)
|
nodes/fragment/23/position = Vector2(-1580, 500)
|
||||||
nodes/fragment/24/node = SubResource("VisualShaderNodeVectorOp_81kov")
|
nodes/fragment/24/node = SubResource("VisualShaderNodeVectorOp_81kov")
|
||||||
nodes/fragment/24/position = Vector2(-1000, 480)
|
nodes/fragment/24/position = Vector2(-1000, 480)
|
||||||
nodes/fragment/26/node = SubResource("VisualShaderNodeTexture2DParameter_ypqau")
|
nodes/fragment/26/node = SubResource("VisualShaderNodeTexture2DParameter_ypqau")
|
||||||
nodes/fragment/26/position = Vector2(-460, 140)
|
nodes/fragment/26/position = Vector2(-460, 140)
|
||||||
nodes/fragment/27/node = SubResource("VisualShaderNodeFloatOp_jbtne")
|
nodes/fragment/27/node = SubResource("VisualShaderNodeFloatOp_jbtne")
|
||||||
nodes/fragment/27/position = Vector2(-1220, 540)
|
nodes/fragment/27/position = Vector2(-1260, 600)
|
||||||
nodes/fragment/28/node = SubResource("VisualShaderNodeFloatParameter_k4kjf")
|
nodes/fragment/28/node = SubResource("VisualShaderNodeFloatParameter_k4kjf")
|
||||||
nodes/fragment/28/position = Vector2(-1520, 580)
|
nodes/fragment/28/position = Vector2(-1560, 640)
|
||||||
nodes/fragment/29/node = SubResource("VisualShaderNodeColorParameter_u0ner")
|
nodes/fragment/29/node = SubResource("VisualShaderNodeColorParameter_u0ner")
|
||||||
nodes/fragment/29/position = Vector2(-380, -260)
|
nodes/fragment/29/position = Vector2(-380, -260)
|
||||||
nodes/fragment/30/node = SubResource("VisualShaderNodeTexture2DParameter_anrqj")
|
nodes/fragment/30/node = SubResource("VisualShaderNodeTexture2DParameter_anrqj")
|
||||||
nodes/fragment/30/position = Vector2(-520, 480)
|
nodes/fragment/30/position = Vector2(-520, 480)
|
||||||
nodes/fragment/connections = PackedInt32Array(7, 0, 8, 0, 11, 0, 10, 0, 10, 0, 7, 0, 13, 0, 11, 0, 15, 0, 7, 1, 16, 1, 17, 1, 16, 3, 15, 1, 16, 2, 3, 2, 8, 0, 0, 0, 20, 0, 22, 0, 22, 0, 14, 0, 3, 0, 8, 1, 17, 0, 0, 1, 14, 1, 11, 1, 14, 1, 15, 0, 14, 2, 3, 0, 26, 0, 14, 2, 24, 0, 22, 2, 23, 0, 27, 0, 27, 0, 24, 1, 28, 0, 27, 1, 29, 0, 13, 0, 29, 0, 10, 1, 14, 3, 17, 0, 30, 0, 16, 2)
|
nodes/fragment/32/node = SubResource("VisualShaderNodeVectorCompose_3w723")
|
||||||
|
nodes/fragment/32/position = Vector2(-960, 280)
|
||||||
|
nodes/fragment/35/node = SubResource("VisualShaderNodeBooleanParameter_3hrni")
|
||||||
|
nodes/fragment/35/position = Vector2(-1500, -280)
|
||||||
|
nodes/fragment/36/node = SubResource("VisualShaderNodeVectorFunc_sy3w3")
|
||||||
|
nodes/fragment/36/position = Vector2(-1300, -60)
|
||||||
|
nodes/fragment/37/node = SubResource("VisualShaderNodeSwitch_si863")
|
||||||
|
nodes/fragment/37/position = Vector2(-1020, -20)
|
||||||
|
nodes/fragment/38/node = SubResource("VisualShaderNodeFloatParameter_2lm10")
|
||||||
|
nodes/fragment/38/position = Vector2(-1380, 280)
|
||||||
|
nodes/fragment/connections = PackedInt32Array(7, 0, 8, 0, 11, 0, 10, 0, 10, 0, 7, 0, 13, 0, 11, 0, 15, 0, 7, 1, 16, 1, 17, 1, 16, 3, 15, 1, 16, 2, 3, 2, 8, 0, 0, 0, 22, 0, 14, 0, 3, 0, 8, 1, 17, 0, 0, 1, 14, 1, 11, 1, 14, 1, 15, 0, 14, 2, 3, 0, 26, 0, 14, 2, 27, 0, 24, 1, 28, 0, 27, 1, 29, 0, 13, 0, 29, 0, 10, 1, 14, 3, 17, 0, 30, 0, 16, 2, 23, 0, 27, 0, 32, 0, 22, 1, 24, 0, 22, 2, 20, 0, 36, 0, 35, 0, 37, 0, 37, 0, 22, 0, 37, 0, 16, 0, 38, 0, 32, 1, 36, 0, 37, 1, 20, 0, 37, 2)
|
||||||
|
|||||||
@@ -1,8 +1,21 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://bcindeb5bakb3"]
|
[gd_scene load_steps=8 format=3 uid="uid://bcindeb5bakb3"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_e4xxi"]
|
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_e4xxi"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cfm2r0ha81eum" path="res://_Assets/Textures/Notes/SwipeCCW.png" id="2_yb0qd"]
|
[ext_resource type="Texture2D" uid="uid://cfm2r0ha81eum" path="res://_Assets/Textures/Notes/SwipeCCW.png" id="2_yb0qd"]
|
||||||
|
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_k16x0"]
|
||||||
[ext_resource type="PackedScene" uid="uid://jn0eb8txbjro" path="res://Things/TunnelObjects/Notes/SwipeArrow.tscn" id="3_smdjm"]
|
[ext_resource type="PackedScene" uid="uid://jn0eb8txbjro" path="res://Things/TunnelObjects/Notes/SwipeArrow.tscn" id="3_smdjm"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_rv322"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="6_o3u8k"]
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_u2bbd"]
|
||||||
|
resource_local_to_scene = true
|
||||||
|
shader = ExtResource("3_k16x0")
|
||||||
|
shader_parameter/ArrowColor = Color(0, 1, 0, 1)
|
||||||
|
shader_parameter/isCwShape = false
|
||||||
|
shader_parameter/TileMult = 6.0
|
||||||
|
shader_parameter/scrollMultiplier = 2.0
|
||||||
|
shader_parameter/arrow = ExtResource("4_rv322")
|
||||||
|
shader_parameter/mask = ExtResource("6_o3u8k")
|
||||||
|
|
||||||
[node name="NoteSwipeCCW" type="Control" node_paths=PackedStringArray("noteBase")]
|
[node name="NoteSwipeCCW" type="Control" node_paths=PackedStringArray("noteBase")]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
@@ -25,5 +38,8 @@ texture = ExtResource("2_yb0qd")
|
|||||||
patch_margin_left = 12
|
patch_margin_left = 12
|
||||||
patch_margin_right = 12
|
patch_margin_right = 12
|
||||||
|
|
||||||
[node name="Control" parent="." instance=ExtResource("3_smdjm")]
|
[node name="SwipeArrow" parent="." instance=ExtResource("3_smdjm")]
|
||||||
|
material = SubResource("ShaderMaterial_u2bbd")
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
|
offset_top = -75.0
|
||||||
|
offset_bottom = 693.0
|
||||||
|
|||||||
@@ -2,20 +2,21 @@
|
|||||||
|
|
||||||
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_aasqx"]
|
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_aasqx"]
|
||||||
[ext_resource type="Texture2D" uid="uid://rrwjokjt4jb8" path="res://_Assets/Textures/Notes/SwipeCW.png" id="2_ttxox"]
|
[ext_resource type="Texture2D" uid="uid://rrwjokjt4jb8" path="res://_Assets/Textures/Notes/SwipeCW.png" id="2_ttxox"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://jn0eb8txbjro" path="res://Things/TunnelObjects/Notes/SwipeArrow.tscn" id="3_b1dle"]
|
||||||
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_de2t7"]
|
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="3_de2t7"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_v0t51"]
|
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_v0t51"]
|
||||||
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="5_dafyh"]
|
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="5_dafyh"]
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kk13m"]
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_52amd"]
|
||||||
|
resource_local_to_scene = true
|
||||||
shader = ExtResource("3_de2t7")
|
shader = ExtResource("3_de2t7")
|
||||||
shader_parameter/Color = Color(1, 0.235294, 0, 1)
|
shader_parameter/ArrowColor = Color(0, 1, 0, 1)
|
||||||
shader_parameter/scrollMultiplier = 1.0
|
shader_parameter/isCwShape = false
|
||||||
|
shader_parameter/TileMult = 6.0
|
||||||
|
shader_parameter/scrollMultiplier = 2.0
|
||||||
shader_parameter/arrow = ExtResource("4_v0t51")
|
shader_parameter/arrow = ExtResource("4_v0t51")
|
||||||
shader_parameter/mask = ExtResource("5_dafyh")
|
shader_parameter/mask = ExtResource("5_dafyh")
|
||||||
|
|
||||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fa8y1"]
|
|
||||||
width = 1
|
|
||||||
|
|
||||||
[node name="NoteSwipeCW" type="Control" node_paths=PackedStringArray("noteBase")]
|
[node name="NoteSwipeCW" type="Control" node_paths=PackedStringArray("noteBase")]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 0
|
anchors_preset = 0
|
||||||
@@ -30,6 +31,7 @@ anchors_preset = -1
|
|||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
anchor_bottom = 1.0
|
anchor_bottom = 1.0
|
||||||
offset_top = -36.0
|
offset_top = -36.0
|
||||||
|
offset_right = 120.0
|
||||||
offset_bottom = -24.0
|
offset_bottom = -24.0
|
||||||
grow_horizontal = 2
|
grow_horizontal = 2
|
||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
@@ -37,12 +39,8 @@ texture = ExtResource("2_ttxox")
|
|||||||
patch_margin_left = 12
|
patch_margin_left = 12
|
||||||
patch_margin_right = 12
|
patch_margin_right = 12
|
||||||
|
|
||||||
[node name="Control" type="TextureRect" parent="."]
|
[node name="SwipeArrow" parent="." instance=ExtResource("3_b1dle")]
|
||||||
material = SubResource("ShaderMaterial_kk13m")
|
material = SubResource("ShaderMaterial_52amd")
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_left = 200.0
|
offset_top = -75.0
|
||||||
offset_top = -198.0
|
offset_bottom = 693.0
|
||||||
offset_right = 351.0
|
|
||||||
offset_bottom = 2.0
|
|
||||||
rotation = 1.5708
|
|
||||||
texture = SubResource("GradientTexture1D_fa8y1")
|
|
||||||
|
|||||||
@@ -1,12 +1,16 @@
|
|||||||
[gd_scene load_steps=6 format=3 uid="uid://jn0eb8txbjro"]
|
[gd_scene load_steps=7 format=3 uid="uid://jn0eb8txbjro"]
|
||||||
|
|
||||||
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="1_3a7c4"]
|
[ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="1_3a7c4"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="2_nviet"]
|
[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="2_nviet"]
|
||||||
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="3_qcc22"]
|
[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="3_qcc22"]
|
||||||
|
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/SwipeArrow.cs" id="4_ep8x4"]
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hasp1"]
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hasp1"]
|
||||||
|
resource_local_to_scene = true
|
||||||
shader = ExtResource("1_3a7c4")
|
shader = ExtResource("1_3a7c4")
|
||||||
shader_parameter/Color = Color(0, 1, 0, 1)
|
shader_parameter/ArrowColor = Color(0, 1, 0, 1)
|
||||||
|
shader_parameter/isCwShape = false
|
||||||
|
shader_parameter/TileMult = 6.0
|
||||||
shader_parameter/scrollMultiplier = 2.0
|
shader_parameter/scrollMultiplier = 2.0
|
||||||
shader_parameter/arrow = ExtResource("2_nviet")
|
shader_parameter/arrow = ExtResource("2_nviet")
|
||||||
shader_parameter/mask = ExtResource("3_qcc22")
|
shader_parameter/mask = ExtResource("3_qcc22")
|
||||||
@@ -14,9 +18,11 @@ shader_parameter/mask = ExtResource("3_qcc22")
|
|||||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_afqg4"]
|
[sub_resource type="GradientTexture1D" id="GradientTexture1D_afqg4"]
|
||||||
width = 1
|
width = 1
|
||||||
|
|
||||||
[node name="Control" type="TextureRect"]
|
[node name="SwipeArrow" type="TextureRect"]
|
||||||
material = SubResource("ShaderMaterial_hasp1")
|
material = SubResource("ShaderMaterial_hasp1")
|
||||||
offset_right = 275.0
|
offset_top = -70.0
|
||||||
offset_bottom = 1920.0
|
offset_right = 175.0
|
||||||
|
offset_bottom = 698.0
|
||||||
rotation = -1.5708
|
rotation = -1.5708
|
||||||
texture = SubResource("GradientTexture1D_afqg4")
|
texture = SubResource("GradientTexture1D_afqg4")
|
||||||
|
script = ExtResource("4_ep8x4")
|
||||||
|
|||||||
Reference in New Issue
Block a user