swipe arrows good?!
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@@ -25,11 +25,11 @@ namespace WacK.Things.TunnelObjects
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public void SetPosSize(int pos, int size)
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public void SetPosSize(int pos, int size)
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{
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{
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var p = Position;
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var p = Position;
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p.X = Constants.BASE_2D_RESOLUTION / 60 * pos;
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p.X = Constants.BASE_2D_RESOLUTION / 60 * pos + Constants.BASE_2D_RESOLUTION / 120;
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Position = p;
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Position = p;
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var s = Size;
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var s = Size;
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s.Y = Constants.BASE_2D_RESOLUTION / 60 * size;
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s.Y = Constants.BASE_2D_RESOLUTION / 60 * size - Constants.BASE_2D_RESOLUTION / 60;
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Size = s;
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Size = s;
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shader.SetShaderParameter("TileMult", s.Y / 64);
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shader.SetShaderParameter("TileMult", s.Y / 64);
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}
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}
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@@ -230,7 +230,6 @@ void fragment() {
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}
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}
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"
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"
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graph_offset = Vector2(-782.772, -216.243)
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mode = 1
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mode = 1
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flags/light_only = false
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flags/light_only = false
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nodes/fragment/0/position = Vector2(1500, 460)
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nodes/fragment/0/position = Vector2(1500, 460)
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@@ -7,7 +7,7 @@
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[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_rv322"]
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[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_rv322"]
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[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="6_o3u8k"]
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[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="6_o3u8k"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_u2bbd"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_gys6q"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("3_k16x0")
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shader = ExtResource("3_k16x0")
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shader_parameter/ArrowColor = Color(0, 1, 0, 1)
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shader_parameter/ArrowColor = Color(0, 1, 0, 1)
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@@ -39,7 +39,7 @@ patch_margin_left = 12
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patch_margin_right = 12
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patch_margin_right = 12
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[node name="SwipeArrow" parent="." instance=ExtResource("3_smdjm")]
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[node name="SwipeArrow" parent="." instance=ExtResource("3_smdjm")]
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material = SubResource("ShaderMaterial_u2bbd")
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material = SubResource("ShaderMaterial_gys6q")
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layout_mode = 0
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layout_mode = 0
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offset_top = -75.0
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offset_top = -35.0
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offset_bottom = 693.0
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offset_bottom = 733.0
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@@ -7,7 +7,7 @@
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[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_v0t51"]
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[ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="4_v0t51"]
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[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="5_dafyh"]
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[ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="5_dafyh"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_52amd"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_y8jlc"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("3_de2t7")
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shader = ExtResource("3_de2t7")
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shader_parameter/ArrowColor = Color(0, 1, 0, 1)
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shader_parameter/ArrowColor = Color(0, 1, 0, 1)
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@@ -40,7 +40,7 @@ patch_margin_left = 12
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patch_margin_right = 12
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patch_margin_right = 12
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[node name="SwipeArrow" parent="." instance=ExtResource("3_b1dle")]
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[node name="SwipeArrow" parent="." instance=ExtResource("3_b1dle")]
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material = SubResource("ShaderMaterial_52amd")
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material = SubResource("ShaderMaterial_y8jlc")
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layout_mode = 0
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layout_mode = 0
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offset_top = -75.0
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offset_top = -35.0
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offset_bottom = 693.0
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offset_bottom = 733.0
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@@ -20,9 +20,9 @@ width = 1
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[node name="SwipeArrow" type="TextureRect"]
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[node name="SwipeArrow" type="TextureRect"]
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material = SubResource("ShaderMaterial_hasp1")
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material = SubResource("ShaderMaterial_hasp1")
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offset_top = -70.0
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offset_top = -30.0
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offset_right = 175.0
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offset_right = 125.0
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offset_bottom = 698.0
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offset_bottom = 738.0
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rotation = -1.5708
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rotation = -1.5708
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texture = SubResource("GradientTexture1D_afqg4")
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texture = SubResource("GradientTexture1D_afqg4")
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script = ExtResource("4_ep8x4")
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script = ExtResource("4_ep8x4")
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