add chain note drawing

This commit is contained in:
Zsolt Zitting
2023-09-28 01:58:50 -07:00
parent b5a2e8e8bb
commit d3446ef1c2
5 changed files with 62 additions and 0 deletions
+4
View File
@@ -32,6 +32,7 @@ namespace WacK.Scenes
// TunnelObjects we can instantiate // TunnelObjects we can instantiate
public static PackedScene noteTouch = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteTouch.tscn"); public static PackedScene noteTouch = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteTouch.tscn");
public static PackedScene noteHold = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteHold.tscn"); public static PackedScene noteHold = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteHold.tscn");
public static PackedScene noteChain = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteChain.tscn");
[Export] [Export]
public Control noteDisplay; public Control noteDisplay;
@@ -89,6 +90,9 @@ namespace WacK.Scenes
case NotePlayType.Touch: case NotePlayType.Touch:
nNote = noteTouch.Instantiate<THNotePlay>(); nNote = noteTouch.Instantiate<THNotePlay>();
break; break;
case NotePlayType.Untimed:
nNote = noteChain.Instantiate<THNotePlay>();
break;
default: default:
continue; continue;
} }
+24
View File
@@ -0,0 +1,24 @@
[gd_scene load_steps=3 format=3 uid="uid://dmaf7ww28ek72"]
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNotePlay.cs" id="1_o1r8c"]
[ext_resource type="Texture2D" uid="uid://cn8esiei5u0hf" path="res://_Assets/Textures/Notes/Chain.png" id="2_i26u3"]
[node name="NoteChain" type="Control"]
layout_mode = 3
anchors_preset = 0
offset_right = 200.0
offset_bottom = 24.0
script = ExtResource("1_o1r8c")
[node name="NinePatchRect" type="NinePatchRect" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -36.0
offset_bottom = -24.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_i26u3")
patch_margin_left = 12
patch_margin_right = 12
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After

Width:  |  Height:  |  Size: 12 KiB

+34
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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cn8esiei5u0hf"
path="res://.godot/imported/Chain.png-b122c4429315606b8d96481b93cc6c89.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://_Assets/Textures/Notes/Chain.png"
dest_files=["res://.godot/imported/Chain.png-b122c4429315606b8d96481b93cc6c89.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
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