using System.Collections.Generic;
namespace WacK.Data.Chart
{
///
/// Base class for various in-play note types.
///
public abstract class Note
{
///
/// Time in milliseconds which the note occurs.
///
public double time = 0;
///
/// Time of the note in MeasureBeat.
///
public MeasureBeat measureBeat;
///
/// The note's radial position out of 60.
///
public int? pos;
///
/// The radial size of the note.
/// 1 <= size <= 60
///
public int? size;
public Note(double time, MeasureBeat measureBeat, int? position = null, int? size = null)
{
this.time = time;
this.measureBeat = measureBeat;
this.pos = position;
this.size = size;
}
public Note()
{
}
}
}