[gd_scene load_steps=4 format=3 uid="uid://bgvm8k2dygr3k"] [sub_resource type="StandardMaterial3D" id="1"] shading_mode = 0 albedo_color = Color(0.733333, 0.14902, 1, 1) [sub_resource type="StandardMaterial3D" id="2"] transparency = 1 shading_mode = 0 albedo_color = Color(0, 0, 0, 1) distance_fade_mode = 1 distance_fade_min_distance = 6.0 distance_fade_max_distance = 0.0 [sub_resource type="StandardMaterial3D" id="3"] transparency = 1 shading_mode = 0 albedo_color = Color(0.501961, 0.501961, 0.501961, 1) distance_fade_mode = 1 distance_fade_min_distance = 8.85 distance_fade_max_distance = 3.85 [node name="0" type="Node3D"] [node name="Strikeline" type="CSGPolygon3D" parent="."] transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 0, 0) layers = 2 polygon = PackedVector2Array(0.575, 0, 0.575, -0.01, 0.62, -0.01, 0.62, 0) mode = 1 spin_degrees = 6.0 spin_sides = 8 material = SubResource("1") [node name="Tunnel" type="CSGPolygon3D" parent="."] transform = Transform3D(-1, -7.54979e-07, 6.60024e-15, 0, -2.18557e-07, -1, 1.50996e-07, -5, 4.37114e-08, 0, 0, 0.00968594) layers = 4 polygon = PackedVector2Array(0.575, 0, 0.575, -1, 0.595, -1, 0.595, 0) mode = 1 spin_degrees = 6.0 spin_sides = 8 material = SubResource("2") [node name="TunnelLineBase" type="CSGPolygon3D" parent="Tunnel"] transform = Transform3D(1, -0.00119184, 8.84279e-06, -1.77751e-06, -0.000107933, 0.2, -0.000238366, -5, -0.000107936, 0, 0, 0) visible = false polygon = PackedVector2Array(0.57, 0, 0.57, -0.002, 0.58, -0.002, 0.58, 0) depth = 5.0 material = SubResource("3") [node name="TunnelLineTip" type="CSGPolygon3D" parent="Tunnel"] transform = Transform3D(0.994522, -0.522642, -9.13817e-10, 0, -2.18557e-07, 0.2, -0.104528, -4.97261, -8.69439e-09, 0, 0, 0) visible = false polygon = PackedVector2Array(0.57, -0.002, 0.57, 0, 0.58, 0, 0.58, -0.002) depth = 5.0 material = SubResource("3")