[gd_scene load_steps=6 format=3 uid="uid://jn0eb8txbjro"] [ext_resource type="Shader" uid="uid://dm5rgp78v61ha" path="res://Shaders/SwipeArrow.tres" id="1_3a7c4"] [ext_resource type="Texture2D" uid="uid://cmaq66vbi80ug" path="res://_Assets/Textures/Notes/SlideArrow_Texture.png" id="2_nviet"] [ext_resource type="Texture2D" uid="uid://kjoqem41xatr" path="res://_Assets/Textures/Notes/SlideArrow_Mask.png" id="3_qcc22"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_hasp1"] shader = ExtResource("1_3a7c4") shader_parameter/Color = Color(0, 1, 0, 1) shader_parameter/scrollMultiplier = 2.0 shader_parameter/arrow = ExtResource("2_nviet") shader_parameter/mask = ExtResource("3_qcc22") [sub_resource type="GradientTexture1D" id="GradientTexture1D_afqg4"] width = 1 [node name="Control" type="TextureRect"] material = SubResource("ShaderMaterial_hasp1") offset_right = 275.0 offset_bottom = 1920.0 rotation = -1.5708 texture = SubResource("GradientTexture1D_afqg4")