namespace WacK.Configuration
{
///
/// Configuration that affects the general application.
///
public class GameSettings
{
/// --- GRAPHICS --- ///
///
/// Value to multiply the canvas resolution by.
///
public static Config canvasResolutionMult =
new("Graphics", "canvasResolutionMultiplier", 1f);
public static Config vsync =
new("Graphics", "vsync", true);
}
}