using Godot; using WacK.Data.Chart; namespace WacK.Things.TunnelObjects { public partial class THNotePlay : Control { public NotePlay noteData; public void Init(NotePlay noteData) { this.noteData = noteData; SetSizePos((int)noteData.position, (int)noteData.size); } public void SetSizePos(int pos, int size) { // TODO: pos + size >= 60 var nPos = Position; nPos.X = pos * (1920f/60) - 12; Position = nPos; var nSize = Size; nSize.X = size * (1920f/60) + 24; Size = nSize; } } }