Files
WacK/Scripts/Things/TunnelObjects/THNotePlay.cs
T

54 lines
1.2 KiB
C#

using Microsoft.VisualBasic.CompilerServices;
using Godot;
using WacK.Data.Chart;
namespace WacK.Things.TunnelObjects
{
public partial class THNotePlay : Control
{
[Export]
private NinePatchRect noteBase;
public NotePlay noteData;
public void Init(NotePlay noteData)
{
this.noteData = noteData;
SetPosSize((int)noteData.pos, (int)noteData.size);
// handle swipe arrow color
if (noteData.type == NotePlayType.SwipeCW)
{
var n = (SwipeArrow) FindChild("SwipeArrow");
n.SetCW(noteData.type == NotePlayType.SwipeCW);
}
}
public void SetPosSize(int pos, int size)
{
var (posPx, sizePx) = Util.PixelizeNote(pos, size);
if (size >= 60)
{
size = 60;
noteBase.RegionRect = new Rect2(12, 0, new Vector2(488, 36));
noteBase.PatchMarginLeft = 0;
noteBase.PatchMarginRight = 0;
}
var nPos = noteBase.Position;
nPos.X = posPx;
noteBase.SetDeferred("position", nPos);
var nSize = noteBase.Size;
nSize.X = sizePx;
noteBase.SetDeferred("size", nSize);
// handle swipe arrow size
if (noteData.type == NotePlayType.SwipeCW || noteData.type == NotePlayType.SwipeCCW)
{
var n = (SwipeArrow) FindChild("SwipeArrow");
n.SetPosSize(pos, size);
}
}
}
}