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.DS_Store
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>MAME</string>
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<key>CFBundleExecutable</key>
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<string>run.command</string>
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<key>CFBundleIdentifier</key>
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<string>MAME</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>CFBundleIconFile</key>
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<string>ApplicationIcon.icns</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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</dict>
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</plist>
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Executable
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#!/bin/bash
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chgdir="$(dirname $0)/../Resources/"
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cd $chgdir
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./mame -window
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A .app template for MAME on macOS, allowing for easier and more elegant launch of MAME.
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**NOTE:** I advise against placing the app in `/Applications` as this may cause permission issues.
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## Instructions
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* If you haven't already, download the SDL2 **Runtime Binaries** [here](http://www.libsdl.org/download-2.0.php) and follow the included readme to install it.
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* Download MAME from [here](https://sdlmame.lngn.net/).
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* Extract the downloaded MAME files into this repository's .app bundle (MAME.app/Contents/Resources/) as shown:
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.
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* Move the bundle to anywhere you'd like, keeping my note in mind.
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