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iidx: turn off camera access by default (#428)
## Link to GitHub Issue, if one exists For #345 Similar idea as https://github.com/spice2x/spice2x.github.io/pull/350 ## Description of change Disable camera access by default by setting `CONNECT_CAMERA` environment var to 0 before launching. This was one of those "required" things people clicked on, but now it's done automatically to reduce friction for new users. On cab setups (i.e., running without -iidx module), cameras will remain on, unless user overrides it. On franken setups (partial I/O) - user will need to specify what they want via the new option, we can't guess correctly. ## Testing
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@@ -14,7 +14,7 @@ namespace games::iidx {
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// settings
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extern bool FLIP_CAMS;
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extern bool DISABLE_CAMS;
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extern std::optional<bool> DISABLE_CAMS;
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extern bool TDJ_CAMERA;
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extern bool TDJ_CAMERA_PREFER_16_9;
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extern std::optional<std::string> TDJ_CAMERA_OVERRIDE;
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