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rb: touch debug overlay, tweak scaling (#801)
## Link to GitHub Issue or related Pull Request, if one exists n/a ## Description of change Similar to #797, draw an overlay to debug touch issues for reflec beat. For rb, we draw on the ImGui surface. Draw horizontal and vertical line for triggered sensors, and also a bounding box if scaling is in use. Make small tweaks to how scaling works. ## Testing Verified volzza 2 / reflesia / 1st game (landscape KBR)
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#pragma once
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namespace games::rb {
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inline constexpr int TOUCH_SCALE_DEFAULT = 1000;
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inline constexpr int TOUCH_PACKET_SIZE = 20;
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inline constexpr int TOUCH_PACKET_DATA_OFFSET = 3;
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inline constexpr int X_SENSOR_COUNT = 48;
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inline constexpr int X_SENSOR_FIRST_ACTIVE = 2;
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inline constexpr int X_SENSOR_LAST_ACTIVE = 45;
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inline constexpr int X_SENSOR_ACTIVE_COUNT =
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X_SENSOR_LAST_ACTIVE - X_SENSOR_FIRST_ACTIVE + 1;
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inline constexpr int X_SENSOR_FIRST_BIT = 88;
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inline constexpr int Y_SENSOR_COUNT = 76;
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inline constexpr int Y_SENSOR_FIRST_BIT = 75;
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}
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